Unifying points, beams, and paths in volumetric light transport simulation




  • Paper topic: Rendering
  • Software type: Code
  • Able to run a replicability test: True
  • Replicability score: 5
  • Software language: C++
  • License: MIT
  • Build mechanism: Code
  • Dependencies: OpenEXR,embree
  • Documentation score {0,1,2}: 3
  • Reviewer: Nicolas Bonneel <nicolas.bonneel@liris.cnrs.fr>
  • Time spent for the test (build->first run, timeout at 100min): 10min

Source code information


Extremely easy to compile (tested under VS2017, which only required retargeting the solution) and run. Test scenes are directly provided as command line parameters as a scene number or scene file (scenes from the paper are provided), and equal-time comparisons are facilitated by an adjustable timeout.

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