The Data

Badges

  • (C1) code available and we were able to reproduce most results (score >= 4)
  • (C2) code available and we were able to reproduce some results (score > 1)
  • (C3) code available but we weren't able to reproduce any results (technical issue, device specific, score <= 1)
  • (PC1) only pseudo-code available in the paper with simple implementation (score >=4)
  • (PC2) only pseudo-code available in the paper
  • PDF available as an ACM Open Access document
  • Preprint PDF available (author web page, project page, institution page, arxiv...)
  • PDF only available on the Digital Library (not Open Access)

TitlePDFYearTopicCode availableReplicability scoreGRSIPseudocode onlyPseudocode scoreDoc. scoreAltmetric Attention Score
Instant Field-Aligned Meshes Wenzel Jakob, Marco Tarini, Daniele Panozzo, Olga Sorkine-Hornung 2015Geometry✔️5×02
Adaptive Nonlinearity for Collisions in Complex Rod Assemblies Danny M. Kaufman, Rasmus Tamstorf, Breannan Smith, Jean-Marie Aubry, Eitan Grinspun 2014Animation and Simulation×✔️20
Transient Attributes for High-Level Understanding and Editing of Outdoor Scenes Pierre-Yves Laffont, Zhile Ren, Xiaofeng Tao, Chao Qian, James Hays 2014Images✔️3×2
Topology-Varying 3D Shape Creation via Structural Blending Ibraheem Alhashim, Honghua Li, Kai Xu, Junjie Cao, Rui Ma, Hao Zhang 2014Geometry✔️5×1
Temporal Frequency Probing for 5D Analysis of Global Light Transport Matthew O'Toole, Felix Heide, Lei Xiao, Matthias B. Hullin, Wolfgang Heidrich, Kiriakos N. Kutulakos 2014Rendering××0 3
High-Order Similarity Relations in Radiative Transfer Shuang Zhao, Ravi Ramamoorthi, Kavita Bala 2014Rendering✔️5×1 4
Extending the graphics pipeline with adaptive, multi-rate shading Yong He, Yan Gu, Kayvon Fatahalian 2014Rendering×✔️40 9
Wire Mesh Design Akash Garg, Andrew O. Sageman-Furnas, Bailin Deng, Yonghao Yue, Eitan Grinspun, Mark Pauly, Max Wardetzky 2014Fabrication××0
Interactive Tile-based Adaptive Sampling with User-Specified Fourier Spectra Florent Wachtel, Adrien Pilleboue, David Coeurjolly, Katherine Breeden, Gurprit Singh, Gaël Cathelin, Fernando de Goes, Mathieu Desbrun, Victor Ostromoukhov 2014Rendering✔️5×1
The Natural-Constraint Representation of the Path Space for Efficient Light Transport Simulation Anton S. Kaplanyan, Johannes Hanika, Carsten Dachsbacher 2014Rendering×✔️20 3
Organizing Heterogeneous Scene Collections through Contextual Focal Points Kai Xu, Rui Ma, Hao Zhang, Chenyang Zhu, Ariel Shamir, Daniel Cohen-Or, Hui Huang 2014Geometry×✔️30
Exploratory Font Selection Using Crowdsourced Attributes Peter O'Donovan, Jānis Lībeks, Aseem Agarwala, Aaron Hertzmann 2014Images✔️3×0
Functional Map Networks for Analyzing and Browsing Large Shape Collections Qixing Huang, Fan Wang, Leonidas Guibas 2014Geometry××0
Tangible and Modular Input Device for Character Articulation Alec Jacobson, Daniele Panozzo, Oliver Glauser, Cédric Pradalier, Otmar Hilliges, Olga Sorkine-Hornung 2014Virtual Reality✔️0×2
Factored Axis-Aligned Filtering for Rendering Multiple Distribution Effects Soham Uday Mehta, JiaXian Yao, Ravi Ramamoorthi, Fredo Durand 2014Rendering××0 3
Defending Continuous Collision Detection against Errors Huamin Wang 2014Animation and Simulation×✔️40
Physics-Inspired Adaptive Fracture Refinement Zhili Chen, Miaojun Yao, Renguo Feng, Huamin Wang 2014Animation and Simulation××0
Projective Dynamics: Fusing Constraint Projections for Fast Simulation Sofien Bouaziz, Sebastian Martin, Tiantian Liu, Ladislav Kavan, Mark Pauly 2014Animation and Simulation×✔️10
Shape2Pose: Human-Centric Shape Analysis Vladimir G. Kim, Siddhartha Chaudhuri, Leonidas Guibas, Thomas Funkhouser 2014Geometry✔️0×1
Pixie dust: graphics generated by levitated and animated objects in computational acoustic-potential field Yoichi Ochiai, Takayuki Hoshi, Jun Rekimoto 2014Virtual Reality××0 10.5
The Visual Microphone: Passive Recovery of Sound from Video Abe Davis, Michael Rubinstein, Neal Wadhwa, Gautham J. Mysore, Frédo Durand, William T. Freeman 2014Images✔️3×1 98.08
Cascaded Displays: Spatiotemporal Superresolution using Offset Pixel Layers Felix Heide, Douglas Lanman, Dikpal Reddy, Jan Kautz, Kari Pulli, David Luebke 2014Virtual Reality××0
Learning Bicycle Stunts Jie Tan, Yuting Gu, C. Karen Liu, Greg Turk 2014Animation and Simulation××0
Eyeglasses-free Display: Towards Correcting Visual Aberrations with Computational Light Field Displays Fu-Chung Huang, Gordon Wetzstein, Brian A. Barsky, Ramesh Raskar 2014Virtual Reality✔️4×2 42.008
Provably Good Planar Mappings Roi Poranne, Yaron Lipman 2014Geometry✔️3×1 3
Flower Modeling via X-ray Computed Tomography Takashi Ijiri, Shin Yoshizawa, Hideo Yokota, Takeo Igarashi 2014Geometry✔️5×1
How do people edit light fields? Adrian Jarabo, Belen Masia, Adrien Bousseau, Fabio Pellacini, Diego Gutierrez 2014Virtual Reality✔️2×1 6
Blending Liquids Karthik Raveendran, Chris Wojtan, Nils Thuerey, Greg Turk 2014Animation and Simulation×✔️10
Design and Fabrication by Example Adriana Schulz, Ariel Shamir, David I. W. Levin, Pitchaya Sitthi-amorn, Wojciech Matusik 2014Fabrication××0
True2Form: 3D Curve Networks from 2D Sketches via Selective Regularization Baoxuan Xu, William Chang, Alla Sheffer, Adrien Bousseau, James McCrae, Karan Singh 2014Geometry××0
Pteromys: Interactive Design and Optimization of Free-formed Free-flight Model Airplanes Nobuyuki Umetani, Yuki Koyama, Ryan Schmidt, Takeo Igarashi 2014Fabrication××0 10
Point morphology Stéphane Calderon, Tamy Boubekeur 2014Geometry×✔️20
A Similarity Measure for Illustration Style Elena Garces, Aseem Agarwala, Diego Gutierrez, Aaron Hertzmann 2014Images××0
Adaptive Tearing and Cracking of Thin Sheets Tobias Pfaff, Rahul Narain, Juan Miguel de Joya, James F. O'Brien 2014Animation and Simulation✔️0×1
Capturing and Stylizing Hair for 3D Fabrication Jose I. Echevarria, Derek Bradley, Diego Gutierrez, Thabo Beeler 2014Fabrication××0 13
Color Map Optimization for 3D Reconstruction with Consumer Depth Cameras Qian-Yi Zhou, Vladlen Koltun 2014Geometry××0 6
Intrinsic Video and Applications Genzhi Ye, Elena Garces, Yebin Liu, Qionghai Dai, Diego Gutierrez 2014Images×✔️20 6
Sensitivity-optimized Rigging for Example-based Real-time Clothing Synthesis Weiwei Xu, Nobuyuki Umentani, Qianwen Chao, Jie Mao, Xiaogang Jin, Xin Tong 2014Animation and Simulation××0
Style Transfer for Headshot Portraits YiChang Shih, Sylvain Paris, Connelly Barnes, William T. Freeman, Frédo Durand 2014Images✔️4×1 9
Multiplexed Metropolis Light Transport Toshiya Hachisuka, Anton S. Kaplanyan, Carsten Dachsbacher 2014Rendering✔️3×1 1
A Comprehensive Framework for Rendering Layered Materials Wenzel Jakob, Eugene d'Eon, Otto Jakob, Steve Marschner 2014Rendering✔️1×0 3
A Reflectance Display Daniel Glasner, Todd Zickler, Anat Levin 2014Virtual Reality××0
Pinlight Displays: Wide Field of View Augmented Reality Eyeglasses using Defocused Point Light Sources Andrew Maimone, Douglas Lanman, Kishore Rathinavel, Kurtis Keller, David Luebke, Henry Fuchs 2014Virtual Reality××0 16
Controlling Singular Values with Semidefinite Programming Shahar Z. Kovalsky, Noam Aigerman, Ronen Basri, Yaron Lipman 2014Geometry✔️4×1
Computational Design of Linkage-Based Characters Bernhard Thomaszewski, Stelian Coros, Damien Gauge, Vittorio Megaro, Eitan Grinspun, Markus Gross 2014Fabrication××0
A Compressive Light Field Projection System Matthew Hirsch, Gordon Wetzstein, Ramesh Raskar 2014Virtual Reality✔️4×11 3.25
AverageExplorer: interactive exploration and alignment of visual data collections Jun-Yan Zhu, Yong Jae Lee, Alexei A. Efros 2014Images××0 3
Multimaterial Mesh-Based Surface Tracking Fang Da, Christopher Batty, Eitan Grinspun 2014Animation and Simulation✔️5×0 1
From capture to simulation: connecting forward and inverse problems in fluids James Gregson, Ivo Ihrke, Nils Thuerey, Wolfgang Heidrich 2014Animation and Simulation×✔️40 45
Modeling and Optimizing Eye Vergence Response to Stereoscopic Cuts Krzysztof Templin, Piotr Didyk, Karol Myszkowski, Mohamed M. Hefeeda, Hans-Peter Seidel, Wojciech Matusik 2014Virtual Reality××0
A Constructive Theory of Sampling for Image Synthesis using Reproducing Kernel Bases Christian Lessig, Mathieu Desbrun, Eugene Fiume 2014Rendering×✔️20
Simulating and compensating changes in appearance between day and night vision Robert Wanat, Rafał K. Mantiuk 2014Images××0 6
Unified Particle Physics for Real-Time Applications Miles Macklin, Matthias Müller, Nuttapong Chentanez, Tae-Yong Kim 2014Animation and Simulation×✔️30 2.7
Bridging the Gap: Automated Steady Scaffoldings for 3D Printing Jérémie Dumas, Jean Hergel, Sylvain Lefebvre 2014Fabrication××0 6
Robust Field-Aligned Global Parametrization Ashish Myles, Nico Pietroni, Denis Zorin 2014Geometry××0 3
Rendering Glints on High-Resolution Normal-Mapped Specular Surfaces Ling-Qi Yan, Miloš Hašan, Wenzel Jakob, Jason Lawrence, Steve Marschner, Ravi Ramamoorthi 2014Rendering××0 3
Animating Deformable Objects using Sparse Spacetime Constraints Christian Schulz, Christoph von Tycowicz, Hans-Peter Seidel, Klaus Hildebrandt 2014Animation and Simulation××0
Spin-It: Optimizing Moment of Inertia for Spinnable Objects Moritz Bächer, Emily Whiting, Bernd Bickel, Olga Sorkine-Hornung 2014Fabrication×✔️20 8
Lifted Bijections for Low Distortion Surface Mappings Noam Aigerman, Roi Poranne, Yaron Lipman 2014Geometry×✔️20
Estimating Image Depth Using Shape Collections Hao Su, Qixing Huang, Niloy J. Mitra, Yangyan Li, Leonidas Guibas 2014Images××0
Subspace Clothing Simulation Using Adaptive Bases Fabian Hahn, Bernhard Thomaszewski, Stelian Coros, Robert W. Sumner, Forrester Cole, Mark Meyer, Tony DeRose, Markus Gross 2014Animation and Simulation×✔️10 3
Robust and Accurate Skeletal Rigging from Mesh Sequences Binh Huy Le, Zhigang Deng 2014Animation and Simulation✔️2×1 6
Inverse Procedural Modeling of Facade Layouts Fuzhang Wu, Dong-Ming Yan, Weiming Dong, Xiaopeng Zhang, Peter Wonka 2014Geometry××0
Floating Scale Surface Reconstruction Simon Fuhrmann, Michael Goesele 2014Geometry✔️4×2
Computing layouts with deformable templates Chi-Han Peng, Yong-Liang Yang, Peter Wonka 2014Geometry××0 3
Real-Time Non-Rigid Reconstruction Using an RGB-D Camera Michael Zollhöfer, Matthias Nießner, Shahram Izadi, Christoph Rehmann, Christopher Zach, Matthew Fisher, Chenglei Wu, Andrew Fitzgibbon, Charles Loop, Christian Theobalt, Marc Stamminger 2014Animation and Simulation××0 15.8
Designing Inflatable Structures Mélina Skouras, Bernhard Thomaszewski, Peter Kaufmann, Akash Garg, Bernd Bickel, Eitan Grinspun, Markus Gross 2014Fabrication××0 0.5
Detailed Water with Coarse Grids: Combining Surface Meshes and Adaptive Discontinuous Galerkin Essex Edwards, Robert Bridson 2014Animation and Simulation×✔️10 3
Build-to-Last: Strength to Weight 3D Printed Objects Lin Lu, Andrei Sharf, Haisen Zhao, Yuan Wei, Qingnan Fan, Xuelin Chen, Yann Savoye, Changhe Tu, Daniel Cohen-Or, Baoquan Chen 2014Fabrication××0 9
Vector Graphics Complexes Boris Dalstein, Rémi Ronfard, Michiel van de Panne 2014Images✔️5×1
Interactive Manipulation of Large-Scale Crowd Animation Jongmin Kim, Yeongho Seol, Taesoo Kwon, Jehee Lee 2014Animation and Simulation××0
Smoke Rings from Smoke Steffen Weißmann, Ulrich Pinkall, Peter Schröder 2014Animation and Simulation✔️4×1
Continuous Projection for Fast L1 Reconstruction Reinhold Preiner, Oliver Mattausch, Murat Arikan, Renato Pajarola, Michael Wimmer 2014Geometry✔️2×2
Boxelization: Folding 3D Objects into Boxes Yahan Zhou, Shinjiro Sueda, Wojciech Matusik, Ariel Shamir 2014Geometry××0 4.85
Darkroom: Compiling High-Level Image Processing Code into Hardware Pipelines James Hegarty, John Brunhaver, Zachary DeVito, Jonathan Ragan-Kelley, Noy Cohen, Steven Bell, Artem Vasilyev, Mark Horowitz, Pat Hanrahan 2014Images✔️0×1 4
Earth mover's distances on discrete surfaces Justin Solomon, Raif Rustamov, Leonidas Guibas, Adrian Butscher 2014Geometry✔️5×1
Augmented MPM for phase-change and varied materials Alexey Stomakhin, Craig Schroeder, Chenfanfu Jiang, Lawrence Chai, Joseph Teran, Andrew Selle 2014Animation and Simulation×✔️10 3
Eigenmode Compression for Modal Sound Models Timothy R. Langlois, Steven S. An, Kelvin K. Jin, Doug L. James 2014Animation and Simulation××0 3
Inverse-Foley Animation: Synchronizing rigid-body motions to sound Timothy R. Langlois, Doug L. James 2014Animation and Simulation××0 1
Frame Fields: Anisotropic and Non-Orthogonal Cross Fields Daniele Panozzo, Enrico Puppo, Marco Tarini, Olga Sorkine-Hornung 2014Geometry✔️3×1
Reflectance scanning: estimating shading frame and BRDF with generalized linear light sources Guojun Chen, Yue Dong, Pieter Peers, Jiawan Zhang, Xin Tong 2014Rendering×✔️40
Simulating articulated subspace self-contact Yun Teng, Miguel A. Otaduy, Theodore Kim 2014Animation and Simulation××0 3
Rigid Stabilization of Facial Expressions Thabo Beeler, Derek Bradley 2014Animation and Simulation××0 3
Look Over Here: Attention-Directing Composition of Manga Elements Ying Cao, Rynson W. H. Lau, Antoni B. Chan 2014Images××0
Parametric Wave Field Coding for Precomputed Sound Propagation Nikunj Raghuvanshi, John Snyder 2014Animation and Simulation××0 21.55
Meta-representations of Shape Families Noa Fish, Melinos Averkiou, Oliver van Kaick, Olga Sorkine-Hornung, Daniel Cohen-Or, Niloy J. Mitra 2014Geometry××0 5.488
Discrete Stochastic Microfacet Models Wenzel Jakob, Miloš Hašan, Ling-Qi Yan, Jason Lawrence, Ravi Ramamoorthi, Steve Marschner 2014Rendering✔️1×2 3
Fast Multipole Representation of Diffusion Curves and Points Timothy Sun, Papoj Thamjaroenporn, Changxi Zheng 2014Images×✔️20
Bilateral Texture Filtering Hojin Cho, Hyunjoon Lee, Henry Kang, Seungyong Lee 2014Images×✔️40 3
An Asymptotic Numerical Method for Inverse Elastic Shape Design Xiang Chen, Changxi Zheng, Weiwei Xu, Kun Zhou 2014Fabrication✔️5×0
DecoBrush: Drawing Structured Decorative Patterns by Example Jingwan Lu, Connelly Barnes, Connie Wan, Paul Asente, Radomir Mech, Adam Finkelstein 2014Images××0 3
Proactive 3D Scanning of Inaccessible Parts Feilong Yan, Andrei Sharf, Wenzhen Lin, Hui Huang, Baoquan Chen 2014Geometry××0
Generalizing Locomotion Style to New Animals With Inverse Optimal Regression Kevin Wampler, Zoran Popović, Jovan Popović 2014Animation and Simulation××0 1
genBRDF: Discovering New Analytic BRDFs with Genetic Programming Adam Brady, Jason Lawrence, Pieter Peers, Westley Weimer 2014Rendering××0
Robust Hair Capture Using Simulated Examples Liwen Hu, Chongyang Ma, Linjie Luo, Hao Li 2014Geometry××0
First-person Hyper-lapse videos Johannes Kopf, Michael F. Cohen, Richard Szeliski 2014Images✔️4×0 12
Self-Refining Games using Player Analytics Matt Stanton, Ben Humberston, Brandon Kase, James F. O'Brien, Kayvon Fatahalian, Adrien Treuille 2014Animation and Simulation××0 4
PushPull++ Markus Lipp, Peter Wonka, Pascal Müller 2014Geometry×✔️20
Automatic Editing of Footage from Multiple Social Cameras Ido Arev, Hyun Soo Park, Yaser Sheikh, Jessica Hodgins, Ariel Shamir 2014Images××0
Embree: a kernel framework for efficient CPU ray tracing Ingo Wald, Sven Woop, Carsten Benthin, Gregory S. Johnson, Manfred Ernst 2014Rendering✔️5×2 3
High-contrast Computational Caustic Design Yuliy Schwartzburg, Romain Testuz, Andrea Tagliasacchi, Mark Pauly 2014Fabrication×✔️10 6
Codimensional Surface Tension Flow on Simplicial Complices Bo Zhu, Ed Quigley, Matthew Cong, Justin Solomon, Ronald Fedkiw 2014Animation and Simulation×✔️10
EZ-sketching: three-level optimization for error-tolerant image tracing Qingkun Su, Wing Ho Andy Li, Jue Wang, Hongbo Fu 2014Images××0 3
On-line Learning of Parametric Mixture Models for Light Transport Simulation Jiří Vorba, Ondřej Karlík, Martin Šik, Tobias Ritschel, Jaroslav Křivánek 2014Rendering✔️1×2 3
Displaced Dynamic Expression Regression for Real-time Facial Tracking and Animation Chen Cao, Qiming Hou, Kun Zhou 2014Animation and Simulation××0 3
Image Completion using Planar Structure Guidance Jia-Bin Huang, Sing Bing Kang, Narendra Ahuja, Johannes Kopf 2014Images✔️1×2 6
Intrinsic Images in the Wild Sean Bell, Kavita Bala, Noah Snavely 2014Images✔️5×1
Compressive Epsilon Photography for Post-Capture Control in Digital Imaging Atsushi Ito, Salil Tambe, Kaushik Mitra, Aswin C. Sankaranarayanan, Ashok Veeraraghavan 2014Images××0 3
VideoSnapping: Interactive Synchronization of Multiple Videos Oliver Wang, Christopher Schroers, Henning Zimmer, Markus Gross, Alexander Sorkine-Hornung 2014Images×✔️10
3D Object Manipulation in a Single Image using Stock 3D Models Natasha Kholgade, Tomas Simon, Alexei Efros, Yaser Sheikh 2014Images✔️2×1 3
Controllable High-Fidelity Facial Performance Transfer Feng Xu, Jinxiang Chai, Yilong Liu, Xin Tong 2014Animation and Simulation××0
A Reduced Model for Interactive Hairs Menglei Chai, Changxi Zheng, Kun Zhou 2014Animation and Simulation×✔️10
Learning a Manifold of Fonts Neill D. F. Campbell, Jan Kautz 2014Geometry✔️4×0
Form-finding with polyhedral meshes made simple Chengcheng Tang, Xiang Sun, Alexandra Gomes, Johannes Wallner, Helmut Pottmann 2014Geometry××0
AMFS: adaptive multi-frequency shading for future graphics processors Petrik Clarberg, Robert Toth, Jon Hasselgren, Jim Nilsson, Tomas Akenine-Möller 2014Rendering××0 3
Active Volumetric Musculoskeletal Systems Ye Fan, Joshua Litven, Dinesh K. Pai 2014Animation and Simulation×✔️10 3
High-order diffraction and diffuse reflections for interactive sound propagation in large environments Carl Schissler, Ravish Mehra, Dinesh Manocha 2014Animation and Simulation××0 3
Space-Time Editing of Elastic Motion through Material Optimization and Reduction Siwang Li, Jin Huang, Fernando de Goes, Xiaogang Jin, Hujun Bao, Mathieu Desbrun 2014Animation and Simulation××0 6.25
Online Motion Synthesis Using Sequential Monte Carlo Perttu Hämäläinen, Sebastian Eriksson, Esa Tanskanen, Ville Kyrki, Jaakko Lehtinen 2014Animation and Simulation×✔️20
Unifying points, beams, and paths in volumetric light transport simulation Jaroslav Křivánek, Iliyan Georgiev, Toshiya Hachisuka, Petr Vévoda, Martin Šik, Derek Nowrouzezahrai, Wojciech Jarosz 2014Rendering✔️5×3
Relating shapes via geometric symmetries and regularities Art Tevs, Qixing Huang, Michael Wand, Hans-Peter Seidel, Leonidas Guibas 2014Geometry××0
Compact Precomputed Voxelized Shadows Erik Sintorn, Viktor Kämpe, Ola Olsson, Ulf Assarsson 2014Rendering✔️3×2 1
Dynamic Ray Stream Traversal Rasmus Barringer, Tomas Akenine-Möller 2014Rendering✔️5×1 3
Learning to be a depth camera for close-range human capture and interaction Sean Ryan Fanello, Cem Keskin, Shahram Izadi, Pushmeet Kohli, David Kim, David Sweeney, Antonio Criminisi, Jamie Shotton, Sing Bing Kang, Tim Paek 2014Animation and Simulation××0 5.75
The Connect-The-Dots Family of Puzzles: Design and Automatic Generation Maarten Löffler, Mira Kaiser, Tim van Kapel, Gerwin Klappe, Marc van Kreveld, Frank Staals 2014Geometry××0
Breathing Life into Shape: Capturing, Modeling and Animating 3D Human Breathing Aggeliki Tsoli, Naureen Mahmood, Michael J. Black 2014Animation and Simulation××0 3
Interactive Shape Modeling using a Skeleton-Mesh Co-Representation J. Andreas Bærentzen, Rinat Abdrashitov, Karan Singh 2014Geometry××0
Locally Injective Parametrization With Arbitrary Fixed Boundaries Ofir Weber, Denis Zorin 2014Geometry××0
GazeStereo3D: Seamless Disparity Manipulations Petr Kellnhofer, Piotr Didyk, Karol Myszkowski, Mohamed M. Hefeeda, Hans-Peter Seidel, Wojciech Matusik 2016Virtual Reality✔️5×1
PiGraphs: Learning Interaction Snapshots from Observations Manolis Savva, Angel X. Chang, Pat Hanrahan, Matthew Fisher, Matthias Nießner 2016Geometry✔️5×2
Schrödinger's Smoke Albert Chern, Felix Knöppel, Ulrich Pinkall, Peter Schröder, Steffen Weißmann 2016Animation and Simulation✔️5×1 7
Shadow Theatre: Discovering Human Motion from a Sequence of Silhouettes Jungdam Won, Jehee Lee 2016Fabrication×✔️10
Learning How Objects Function via Co-Analysis of Interactions Ruizhen Hu, Oliver van Kaick, Bojian Wu, Hui Huang, Ariel Shamir, Hao Zhang 2016Geometry××0
Transfiguring Portraits Ira Kemelmacher-Shlizerman 2016Images××0 125
Globally Optimal Toon Tracking Haichao Zhu, Xueting Liu, Tien-Tsin Wong, Pheng-Ann Heng 2016Images××0
Real-time Facial Animation with Image-based Dynamic Avatars Chen Cao, Hongzhi Wu, Yanlin Weng, Tianjia Shao, Kun Zhou 2016Animation and Simulation×✔️10 3
Efficient GPU Rendering of Subdivision Surfaces using Adaptive Quadtrees Wade Brainerd, Tim Foley, Manuel Kraemer, Henry Moreton, Matthias Nießner 2016Rendering××0
ProxImaL: Efficient Image Optimization using Proximal Algorithms Felix Heide, Steven Diamond, Matthias Nießner, Jonathan Ragan-Kelley, Wolfgang Heidrich, Gordon Wetzstein 2016Images✔️3×1
CofiFab: Coarse-to-Fine Fabrication of Large 3D Objects Peng Song, Bailin Deng, Ziqi Wang, Zhichao Dong, Wei Li, Chi-Wing Fu, Ligang Liu 2016Fabrication××0
A Semi-Implicit Material Point Method for the Continuum Simulation of Granular Materials Gilles Daviet, Florence Bertails-Descoubes 2016Animation and Simulation✔️5×1
Seamless Visual Sharing with Color Vision Deficiencies Wuyao Shen, Xiangyu Mao, Xinghong Hu, Tien-Tsin Wong 2016Virtual Reality××0 2.35
Emulating Displays with Continuously Varying Frame Rates Krzysztof Templin, Piotr Didyk, Karol Myszkowski, Hans-Peter Seidel 2016Images××0 1
Subdivision Exterior Calculus for Geometry Processing Fernando de Goes, Mathieu Desbrun, Mark Meyer, Tony DeRose 2016Geometry××0
Terrain-Adaptive Locomotion Skills Using Deep Reinforcement Learning Xue Bin Peng, Glen Berseth, Michiel van de Panne 2016Animation and Simulation✔️1×0
Anatomically-Constrained Local Deformation Model for Monocular Face Capture Chenglei Wu, Derek Bradley, Markus Gross, Thabo Beeler 2016Animation and Simulation××0
Mapping Virtual and Physical Reality Qi Sun, Li-Yi Wei, Arie Kaufman 2016Virtual Reality××0 1
Artist-Directed Dynamics for 2D Animation Yunfei Bai, Danny M. Kaufman, C. Karen Liu, Jovan Popović 2016Animation and Simulation××0
An Interaction-Aware, Perceptual Model for Non-Linear Elastic Objects Michal Piovarči, David I. W. Levin, Jason Rebello, Desai Chen, Roman Ďurikovič, Hanspeter Pfister, Wojciech Matusik, Piotr Didyk 2016Fabrication××0
Non-Linear Shape Optimization Using Local Subspace Projections Przemyslaw Musialski, Christian Hafner, Florian Rist, Michael Birsak, Michael Wimmer, Leif Kobbelt 2016Fabrication✔️5×1 44
Legible Compact Calligrams Changqing Zou, Junjie Cao, Warunika Ranaweera, Ibraheem Alhashim, Ping Tan, Alla Sheffer, Hao Zhang 2016Images××0 3
Designing Structurally-Sound Ornamental Curve Networks Jonas Zehnder, Stelian Coros, Bernhard Thomaszewski 2016Fabrication××0 3
Real-time Rendering on a Power Budget Rui Wang, Bowen Yu, Julio Marco, Tianlei Hu, Diego Gutierrez, Hujun Bao 2016Rendering××0
Bijective Maps from Simplicial Foliations Marcel Campen, Cláudio T. Silva, Denis Zorin 2016Geometry×✔️30
Time-varying Weathering in Texture Space Rachele Bellini, Yanir Kleiman, Daniel Cohen-Or 2016Images××0 3
Rigel: Flexible Multi-Rate Image Processing Hardware James Hegarty, Ross Daly, Zachary DeVito, Jonathan Ragan-Kelley, Mark Horowitz, Pat Hanrahan 2016Images✔️3×1
Task-based Locomotion Shailen Agrawal, Michiel van de Panne 2016Animation and Simulation×✔️10
Crowd-driven Mid-scale Layout Design Tian Feng, Lap-Fai Yu, Sai-Kit Yeung, KangKang Yin, Kun Zhou 2016Geometry××0
Real-Time Polygonal-Light Shading with Linearly Transformed Cosines Eric Heitz, Jonathan Dupuy, Stephen Hill, David Neubelt 2016Rendering✔️4×1
Physics-driven pattern adjustment for direct 3D garment editing Aric Bartle, Alla Sheffer, Vladimir G. Kim, Danny M. Kaufman, Nicholas Vining, Floraine Berthouzoz 2016Fabrication××0 3
Multiphase SPH Simulation for Interactive Fluids and Solids Xiao Yan, Yun-Tao Jiang, Chen-Feng Li, Ralph R. Martin, Shi-Min Hu 2016Animation and Simulation×✔️10 1
Volume-encoded UV-maps Marco Tarini 2016Geometry✔️1×0 3
Surface-Only Liquids Fang Da, David Hahn, Christopher Batty, Chris Wojtan, Eitan Grinspun 2016Animation and Simulation✔️3×0 1
Computational Design of Reconfigurables Akash Garg, Alec Jacobson, Eitan Grinspun 2016Fabrication××0
Mesh Arrangements for Solid Geometry Qingnan Zhou, Eitan Grinspun, Denis Zorin, Alec Jacobson 2016Geometry✔️3×2
Fast approximations for boundary element based brittle fracture simulation David Hahn, Chris Wojtan 2016Animation and Simulation✔️0×0
Entropic Metric Alignment for Correspondence Problems Justin Solomon, Gabriel Peyré, Vladimir G. Kim, Suvrit Sra 2016Geometry✔️5×0 1
Toward Animating Water with Complex Acoustic Bubbles Timothy R. Langlois, Changxi Zheng, Doug L. James 2016Animation and Simulation✔️2×1
Efficient dynamic skinning with low-rank helper bone controllers Tomohiko Mukai, Shigeru Kuriyama 2016Animation and Simulation××0
Drucker-Prager Elastoplasticity for Sand Animation Gergely Klár, Theodore Gast, Andre Pradhana, Chuyuan Fu, Craig Schroeder, Chenfanfu Jiang, Joseph Teran 2016Animation and Simulation××0
Live intrinsic video Abhimitra Meka, Michael Zollhöfer, Christian Richardt, Christian Theobalt 2016Images××0 3
Automatic Triage for a Photo Series Huiwen Chang, Fisher Yu, Jue Wang, Douglas Ashley, Adam Finkelstein 2016Images✔️1×0 3
Resolving Fluid Boundary Layers with Particle Strength Exchange and Weak Adaptivity Xinxin Zhang, Minchen Li, Robert Bridson 2016Animation and Simulation✔️5×0
Synthesis of Filigrees for Digital Fabrication Weikai Chen, Xiaolong Zhang, Shiqing Xin, Yang Xia, Sylvain Lefebvre, Wenping Wang 2016Fabrication×✔️10 10
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Wasserstein Barycentric Coordinates: Histogram Regression Using Optimal Transport Nicolas Bonneel, Gabriel Peyré, Marco Cuturi 2016Images✔️3×2
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On the Convexity and Feasibility of the Bounded Distortion Harmonic Mapping Problem Zohar Levi, Ofir Weber 2016Geometry×✔️20
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Realtime 3D Eye Gaze Animation Using a Single RGB Camera Congyi Wang, Fuhao Shi, Shihong Xia, Jinxiang Chai 2016Animation and Simulation××0 3
StyLit: illumination-guided example-based stylization of 3D renderings Jakub Fišer, Ondřej Jamriška, Michal Lukáč, Eli Shechtman, Paul Asente, Jingwan Lu, Daniel Sýkora 2016Rendering✔️5×1
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PATEX: Exploring Pattern Variations Paul Guerrero, Gilbert Bernstein, Wilmot Li, Niloy J. Mitra 2016Images✔️5×2 3.25
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Automatically Scheduling Halide Image Processing Pipelines Ravi Teja Mullapudi, Andrew Adams, Dillon Sharlet, Jonathan Ragan-Kelley, Kayvon Fatahalian 2016Images✔️2×2
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The Sketchy Database: Learning to Retrieve Badly Drawn Bunnies Patsorn Sangkloy, Nathan Burnell, Cusuh Ham, James Hays 2016Images✔️4×2 4
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AutoHair: Fully Automatic Hair Modeling from A Single Image Menglei Chai, Tianjia Shao, Hongzhi Wu, Yanlin Weng, Kun Zhou 2016Geometry××0 1
Lightweight Eye Capture Using a Parametric Model Pascal Bérard, Derek Bradley, Markus Gross, Thabo Beeler 2016Animation and Simulation××0
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Multi-Scale Label-Map Extraction for Texture Synthesis Yitzchak David Lockerman, Basile Sauvage, Rémi Allègre, Jean-Michel Dischler, Julie Dorsey, Holly Rushmeier 2016Images✔️0×0
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Painting Style Transfer for Head Portraits using Convolutional Neural Networks Ahmed Selim, Mohamed Elgharib, Linda Doyle 2016Images××0 3.85
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Learning to Simplify: Fully Convolutional Networks for Rough Sketch Cleanup Edgar Simo-Serra, Satoshi Iizuka, Kazuma Sasaki, Hiroshi Ishikawa 2016Images✔️4×1 27.6
Roto++: Accelerating Professional Rotoscoping using Shape Manifolds Wenbin Li, Fabio Viola, Jonathan Starck, Gabriel J. Brostow, Neill D. F. Campbell 2016Images✔️0×1 0.5
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A Deep Learning Framework for Character Motion Synthesis and Editing Daniel Holden, Jun Saito, Taku Komura 2016Animation and Simulation✔️0×1
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Computational Design of Stable Planar-Rod Structures Eder Miguel, Mathias Lepoutre, Bernd Bickel 2016Fabrication××0
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JALI: An Animator-Centric Viseme Model for Expressive Lip Synchronization Pif Edwards, Chris Landreth, Eugene Fiume, Karan Singh 2016Animation and Simulation××0
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FEPR: Fast Energy Projection for Real-Time Simulation of Deformable Objects Dimitar Dinev, Tiantian Liu, Jing Li, Bernhard Thomaszewski, Ladislav Kavan 2018Animation and Simulation××0
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Efficient reflectance capture using an autoencoder Kaizhang Kang, Zimin Chen, Jiaping Wang, Kun Zhou, Hongzhi Wu 2018Rendering××0
Dynamic kelvinlets: secondary motions based on fundamental solutions of elastodynamics Fernando De Goes, Doug L. James 2018Animation and Simulation✔️4×2
Eulerian-on-lagrangian cloth simulation Nicholas J. Weidner, Kyle Piddington, David I. W. Levin, Shinjiro Sueda 2018Animation and Simulation✔️0×1
A radiative transfer framework for spatially-correlated materials Adrian Jarabo, Carlos Aliaga, Diego Gutierrez 2018Rendering××0 20.7
Deep Video Portraits Hyeongwoo Kim, Pablo Garrido, Ayush Tewari, Weipeng Xu, Justus Thies, Matthias Niessner, Patrick Pérez, Christian Richardt, Michael Zollhöfer, Christian Theobalt 2018Images××0
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Non-stationary texture synthesis by adversarial expansion Yang Zhou, Zhen Zhu, Xiang Bai, Dani Lischinski, Daniel Cohen-Or, Hui Huang 2018Images✔️5×1
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Efficient rendering of layered materials using an atomic decomposition with statistical operators Laurent Belcour 2018Rendering✔️5×1
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Analytic spherical harmonic coefficients for polygonal area lights Jingwen Wang, Ravi Ramamoorthi 2018Rendering✔️1×0
VisemeNet: Audio-Driven Animator-Centric Speech Animation Yang Zhou, Zhan Xu, Chris Landreth, Evangelos Kalogerakis, Subhransu Maji, Karan Singh 2018Animation and Simulation✔️4×1
A moving least squares material point method with displacement discontinuity and two-way rigid body coupling Yuanming Hu, Yu Fang, Ziheng Ge, Ziyin Qu, Yixin Zhu, Andre Pradhana, Chenfanfu Jiang 2018Animation and Simulation✔️4×2
Towards virtual reality infinite walking: dynamic saccadic redirection Qi Sun, Anjul Patney, Li-Yi Wei, Omer Shapira, Jingwan Lu, Paul Asente, Suwen Zhu, Morgan Mcguire, David Luebke, Arie Kaufman 2018Virtual Reality×✔️10
Object-aware guidance for autonomous scene reconstruction Ligang Liu, Xi Xia, Han Sun, Qi Shen, Juzhan Xu, Bin Chen, Hui Huang, Kai Xu 2018Images✔️0×1 1
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Autocomplete 3D sculpting Mengqi Peng, Jun Xing, Li-Yi Wei 2018Geometry×✔️10
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Megapixel Adaptive Optics: Towards Correcting Large-scale Distortions in Computational Cameras Congli Wang, Qiang Fu, Xiong Dun, Wolfgang Heidrich 2018Images✔️0×1
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tempoGAN: a temporally coherent, volumetric GAN for super-resolution fluid flow You Xie, Erik Franz, Mengyu Chu, Nils Thuerey 2018Animation and Simulation✔️5×1
Deep learning of biomimetic sensorimotor control for biomechanical human animation Masaki Nakada, Tao Zhou, Honglin Chen, Tomer Weiss, Demetri Terzopoulos 2018Animation and Simulation××0
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Gaussian material synthesis Károly Zsolnai-Fehér, Peter Wonka, Michael Wimmer 2018Rendering✔️2×1 10.25
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Foldsketch: enriching garments with physically reproducible folds Minchen Li, Alla Sheffer, Eitan Grinspun, Nicholas Vining 2018Fabrication××0
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Perception-driven semi-structured boundary vectorization Shayan Hoshyari, Edoardo Alberto Dominici, Alla Sheffer, Nathan Carr, Zhaowen Wang, Duygu Ceylan, I-Chao Shen 2018Images✔️5×1
Deep image-based relighting from optimal sparse samples Zexiang Xu, Kalyan Sunkavalli, Sunil Hadap, Ravi Ramamoorthi 2018Images✔️0×1
StrokeAggregator: consolidating raw sketches into artist-intended curve drawings Chenxi Liu, Enrique Rosales, Alla Sheffer 2018Images✔️5×1
Learning basketball dribbling skills using trajectory optimization and deep reinforcement learning Libin Liu, Jessica Hodgins 2018Animation and Simulation×✔️10 5.08
Single-photon 3D imaging with deep sensor fusion David B. Lindell, Matthew O'Toole, Gordon Wetzstein 2018Images✔️1×1
Gradient-domain processing within a texture atlas Fabián Prada, Misha Kazhdan, Ming Chuang, Hugues Hoppe 2018Geometry✔️5×1
Toward wave-based sound synthesis for computer animation Jui-Hsien Wang, Ante Qu, Timothy R. Langlois, Doug L. James 2018Animation and Simulation××0
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Rule-free sewing pattern adjustment with precision and efficiency Huamin Wang 2018Fabrication××0
The layer laboratory: a calculus for additive and subtractive composition of anisotropic surface reflectance Tizian Zeltner, Wenzel Jakob 2018Rendering✔️5×1
Perception-aware modeling and fabrication of digital drawing tools Michal Piovarči, David I. W. Levin, Danny M. Kaufman, Piotr Didyk 2018Fabrication✔️0×1
Stereo magnification: learning view synthesis using multiplane images Tinghui Zhou, Richard Tucker, John Flynn, Graham Fyffe, Noah Snavely 2018Images✔️5×2
An advection-reflection solver for detail-preserving fluid simulation Jonas Zehnder, Rahul Narain, Bernhard Thomaszewski 2018Animation and Simulation✔️5×1
Learning three-dimensional flow for interactive aerodynamic design Nobuyuki Umetani, Bernd Bickel 2018Animation and Simulation××0 35.45
Toonsynth: example-based synthesis of hand-colored cartoon animations Marek Dvorožnák, Wilmot Li, Vladimir G. Kim, Daniel Sýkora 2018Images××0
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Box cutter: atlas refinement for efficient packing via void elimination Max Limper, Nicholas Vining, ALLA SHEFFER 2018Geometry✔️5×1
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Progressive Parameterizations Ligang Liu, Chunyang Ye, Ruiqi Ni, Xiao-Ming Fu 2018Geometry✔️5×0
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End-to-end Optimization of Optics and Image Processing for Achromatic Extended Depth of Field and Super-resolution Imaging Vincent Sitzmann, Steven Diamond, Yifan Peng, Xiong Dun, Stephen Boyd, Wolfgang Heidrich, Felix Heide, Gordon Wetzstein 2018Images✔️3×1
Fluid directed rigid body control using deep reinforcement learning Pingchuan Ma, Yunsheng Tian, Zherong Pan, Bo Ren, Dinesh Manocha 2018Animation and Simulation×✔️30
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Fast winding numbers for soups and clouds Gavin Barill, Neil G. Dickson, Ryan Schmidt, David I. W. Levin, Alec Jacobson 2018Geometry✔️3×1
DSCarver: decompose-and-spiral-carve for subtractive manufacturing Haisen Zhao, Hao Zhang, Shiqing Xin, Yuanmin Deng, Changhe Tu, Wenping Wang, Daniel Cohen-Or, Baoquan Chen 2018Fabrication××0 1
Parametric directional coding for precomputed sound propagation Nikunj Raghuvanshi, John Snyder 2018Animation and Simulation××0
Bayesian online regression for adaptive direct illumination sampling Petr Vévoda, Ivo Kondapaneni, Jaroslav Křivánek 2018Rendering✔️0×1
CoreCavity: interactive shell decomposition for fabrication with two-piece rigid molds Kazutaka Nakashima, Thomas Auzinger, Emmanuel Iarussi, Ran Zhang, Takeo Igarashi, Bernd Bickel 2018Fabrication××0 48.08
Support-free volume printing by multi-axis motion Chengkai Dai, Charlie C. L. Wang, Chenming Wu, Sylvain Lefebvre, Guoxin Fang, Yong-Jin Liu 2018Fabrication✔️4×1
Polyhedral Voronoi diagrams for additive manufacturing Jonàs Martínez, Samuel Hornus, Haichuan Song, Sylvain Lefebvre 2018Fabrication××0
Singularity-constrained octahedral fields for hexahedral meshing Heng Liu, Paul Zhang, Edward Chien, Justin Solomon, David Bommes 2018Geometry✔️2×01
An extended partitioned method for conservative solid-fluid coupling Muzaffer Akbay, Nicholas Nobles, Victor Zordan, Tamar Shinar 2018Animation and Simulation×✔️10
A Material Point Method for Thin Shells with Frictional Contact Qi Guo, Xuchen Han, Chuyuan Fu, Theodore Gast, Rasmus Tamstorf, Joseph Teran 2018Animation and Simulation××0
Shape Representation by Zippables Christian Schüller, Roi Poranne, Olga Sorkine-Hornung 2018Fabrication××0
Robust optimization for topological surface reconstruction Roee Lazar, Nadav Dym, Yam Kushinsky, Zhiyang Huang, Tao Ju, Yaron Lipman 2018Geometry✔️2×1
3D printing spatially varying color and translucency Alan Brunton, Can Ates Arikan, Tejas Madan Tanksale, Philipp Urban 2018Fabrication××0
HeadOn: Real-time Reenactment of Human Portrait Videos Justus Thies, Michael Zollhöfer, Christian Theobalt, Marc Stamminger, Matthias Niessner 2018Images××0 6
Rendering specular microgeometry with wave optics Ling-Qi Yan, Miloš Hašan, Bruce Walter, Steve Marschner, Ravi Ramamoorthi 2018Rendering✔️4×0
Scalable laplacian eigenfluids Qiaodong Cui, Pradeep Sen, Theodore Kim 2018Animation and Simulation✔️4×1
Tetrahedral meshing in the wild Yixin Hu, Qingnan Zhou, Xifeng Gao, Alec Jacobson, Denis Zorin, Daniele Panozzo 2018Geometry✔️5×1
Quadrangulation through morse-parameterization hybridization Xianzhong Fang, Hujun Bao, Yiying Tong, Mathieu Desbrun, Jin Huang 2018Geometry✔️3×0
What characterizes personalities of graphic designs? Nanxuan Zhao, Ying Cao, Rynson W. H. Lau 2018Images✔️0×0
Variational surface cutting Nicholas Sharp, Keenan Crane 2018Geometry✔️5×1
Looking to listen at the cocktail party: a speaker-independent audio-visual model for speech separation Ariel Ephrat, Inbar Mosseri, Oran Lang, Tali Dekel, Kevin Wilson, Avinatan Hassidim, William T. Freeman, Michael Rubinstein 2018Animation and Simulation××0 128.13
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Stitch Meshing Kui Wu, Xifeng Gao, Zachary Ferguson, Daniele Panozzo, Cem Yuksel 2018Fabrication✔️3×1
Multi-Scale Simulation of Nonlinear Thin-Shell Sound with Wave Turbulence Gabriel Cirio, Ante Qu, George Drettakis, Eitan Grinspun, Changxi Zheng 2018Animation and Simulation××0
Deep convolutional priors for indoor scene synthesis Kai Wang, Manolis Savva, Angel X. Chang, Daniel Ritchie 2018Geometry✔️0×1
Gradient-domain Volumetric Photon Density Estimation Adrien Gruson, Binh-Son Hua, Nicolas Vibert, Derek Nowrouzezahrai, Toshiya Hachisuka 2018Rendering✔️5×0
High-fidelity facial reflectance and geometry inference from an unconstrained image Shugo Yamaguchi, Shunsuke Saito, Koki Nagano, Yajie Zhao, Weikai Chen, Kyle Olszewski, Shigeo Morishima, Hao Li 2018Images××0 1
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Last update: 2020-10-29 14:18:12.923698