The Data

Badges

  • (C1) code available and we were able to reproduce most results (score >= 4)
  • (C2) code available and we were able to reproduce some results (score > 1)
  • (C3) code available but we weren't able to reproduce any results (technical issue, device specific, score <= 1)
  • (PC1) only pseudo-code available in the paper with simple implementation (score >=4)
  • (PC2) only pseudo-code available in the paper
  • PDF available as an ACM Open Access document
  • Preprint PDF available (author web page, project page, institution page, arxiv...)
  • PDF only available on the Digital Library (not Open Access)

TitlePDFYearTopicCode availableReplicability scoreGRSIPseudocode onlyPseudocode scoreDoc. score
Instant Field-Aligned Meshes Wenzel Jakob, Marco Tarini, Daniele Panozzo, Olga Sorkine-Hornung 2015Geometry✔️5×02
Adaptive Nonlinearity for Collisions in Complex Rod Assemblies Danny M. Kaufman, Rasmus Tamstorf, Breannan Smith, Jean-Marie Aubry, Eitan Grinspun 2014Animation and Simulation×✔️20
Transient Attributes for High-Level Understanding and Editing of Outdoor Scenes Pierre-Yves Laffont, Zhile Ren, Xiaofeng Tao, Chao Qian, James Hays 2014Images✔️3×2
Topology-Varying 3D Shape Creation via Structural Blending Ibraheem Alhashim, Honghua Li, Kai Xu, Junjie Cao, Rui Ma, Hao Zhang 2014Geometry✔️5×1
Temporal Frequency Probing for 5D Analysis of Global Light Transport Matthew O'Toole, Felix Heide, Lei Xiao, Matthias B. Hullin, Wolfgang Heidrich, Kiriakos N. Kutulakos 2014Rendering××0
High-Order Similarity Relations in Radiative Transfer Shuang Zhao, Ravi Ramamoorthi, Kavita Bala 2014Rendering✔️5×1
Extending the graphics pipeline with adaptive, multi-rate shading Yong He, Yan Gu, Kayvon Fatahalian 2014Rendering×✔️40
Wire Mesh Design Akash Garg, Andrew O. Sageman-Furnas, Bailin Deng, Yonghao Yue, Eitan Grinspun, Mark Pauly, Max Wardetzky 2014Fabrication××0
Interactive Tile-based Adaptive Sampling with User-Specified Fourier Spectra Florent Wachtel, Adrien Pilleboue, David Coeurjolly, Katherine Breeden, Gurprit Singh, Gaël Cathelin, Fernando de Goes, Mathieu Desbrun, Victor Ostromoukhov 2014Rendering✔️5×1
The Natural-Constraint Representation of the Path Space for Efficient Light Transport Simulation Anton S. Kaplanyan, Johannes Hanika, Carsten Dachsbacher 2014Rendering×✔️20
Organizing Heterogeneous Scene Collections through Contextual Focal Points Kai Xu, Rui Ma, Hao Zhang, Chenyang Zhu, Ariel Shamir, Daniel Cohen-Or, Hui Huang 2014Geometry×✔️30
Exploratory Font Selection Using Crowdsourced Attributes Peter O'Donovan, Jānis Lībeks, Aseem Agarwala, Aaron Hertzmann 2014Images✔️3×0
Functional Map Networks for Analyzing and Browsing Large Shape Collections Qixing Huang, Fan Wang, Leonidas Guibas 2014Geometry××0
Tangible and Modular Input Device for Character Articulation Alec Jacobson, Daniele Panozzo, Oliver Glauser, Cédric Pradalier, Otmar Hilliges, Olga Sorkine-Hornung 2014Virtual Reality✔️0×2
Factored Axis-Aligned Filtering for Rendering Multiple Distribution Effects Soham Uday Mehta, JiaXian Yao, Ravi Ramamoorthi, Fredo Durand 2014Rendering××0
Defending Continuous Collision Detection against Errors Huamin Wang 2014Animation and Simulation×✔️40
Physics-Inspired Adaptive Fracture Refinement Zhili Chen, Miaojun Yao, Renguo Feng, Huamin Wang 2014Animation and Simulation××0
Projective Dynamics: Fusing Constraint Projections for Fast Simulation Sofien Bouaziz, Sebastian Martin, Tiantian Liu, Ladislav Kavan, Mark Pauly 2014Animation and Simulation×✔️10
Shape2Pose: Human-Centric Shape Analysis Vladimir G. Kim, Siddhartha Chaudhuri, Leonidas Guibas, Thomas Funkhouser 2014Geometry✔️0×1
Pixie dust: graphics generated by levitated and animated objects in computational acoustic-potential field Yoichi Ochiai, Takayuki Hoshi, Jun Rekimoto 2014Virtual Reality××0
The Visual Microphone: Passive Recovery of Sound from Video Abe Davis, Michael Rubinstein, Neal Wadhwa, Gautham J. Mysore, Frédo Durand, William T. Freeman 2014Images✔️3×1
Cascaded Displays: Spatiotemporal Superresolution using Offset Pixel Layers Felix Heide, Douglas Lanman, Dikpal Reddy, Jan Kautz, Kari Pulli, David Luebke 2014Virtual Reality××0
Learning Bicycle Stunts Jie Tan, Yuting Gu, C. Karen Liu, Greg Turk 2014Animation and Simulation××0
Eyeglasses-free Display: Towards Correcting Visual Aberrations with Computational Light Field Displays Fu-Chung Huang, Gordon Wetzstein, Brian A. Barsky, Ramesh Raskar 2014Virtual Reality✔️4×2
Provably Good Planar Mappings Roi Poranne, Yaron Lipman 2014Geometry✔️3×1
Flower Modeling via X-ray Computed Tomography Takashi Ijiri, Shin Yoshizawa, Hideo Yokota, Takeo Igarashi 2014Geometry✔️5×1
How do people edit light fields? Adrian Jarabo, Belen Masia, Adrien Bousseau, Fabio Pellacini, Diego Gutierrez 2014Virtual Reality✔️2×1
Blending Liquids Karthik Raveendran, Chris Wojtan, Nils Thuerey, Greg Turk 2014Animation and Simulation×✔️10
Design and Fabrication by Example Adriana Schulz, Ariel Shamir, David I. W. Levin, Pitchaya Sitthi-amorn, Wojciech Matusik 2014Fabrication××0
True2Form: 3D Curve Networks from 2D Sketches via Selective Regularization Baoxuan Xu, William Chang, Alla Sheffer, Adrien Bousseau, James McCrae, Karan Singh 2014Geometry××0
Pteromys: Interactive Design and Optimization of Free-formed Free-flight Model Airplanes Nobuyuki Umetani, Yuki Koyama, Ryan Schmidt, Takeo Igarashi 2014Fabrication××0
Point morphology Stéphane Calderon, Tamy Boubekeur 2014Geometry×✔️20
A Similarity Measure for Illustration Style Elena Garces, Aseem Agarwala, Diego Gutierrez, Aaron Hertzmann 2014Images××0
Adaptive Tearing and Cracking of Thin Sheets Tobias Pfaff, Rahul Narain, Juan Miguel de Joya, James F. O'Brien 2014Animation and Simulation✔️0×1
Capturing and Stylizing Hair for 3D Fabrication Jose I. Echevarria, Derek Bradley, Diego Gutierrez, Thabo Beeler 2014Fabrication××0
Color Map Optimization for 3D Reconstruction with Consumer Depth Cameras Qian-Yi Zhou, Vladlen Koltun 2014Geometry××0
Intrinsic Video and Applications Genzhi Ye, Elena Garces, Yebin Liu, Qionghai Dai, Diego Gutierrez 2014Images×✔️20
Sensitivity-optimized Rigging for Example-based Real-time Clothing Synthesis Weiwei Xu, Nobuyuki Umentani, Qianwen Chao, Jie Mao, Xiaogang Jin, Xin Tong 2014Animation and Simulation××0
Style Transfer for Headshot Portraits YiChang Shih, Sylvain Paris, Connelly Barnes, William T. Freeman, Frédo Durand 2014Images✔️4×1
Multiplexed Metropolis Light Transport Toshiya Hachisuka, Anton S. Kaplanyan, Carsten Dachsbacher 2014Rendering✔️3×1
A Comprehensive Framework for Rendering Layered Materials Wenzel Jakob, Eugene d'Eon, Otto Jakob, Steve Marschner 2014Rendering✔️1×0
A Reflectance Display Daniel Glasner, Todd Zickler, Anat Levin 2014Virtual Reality××0
Pinlight Displays: Wide Field of View Augmented Reality Eyeglasses using Defocused Point Light Sources Andrew Maimone, Douglas Lanman, Kishore Rathinavel, Kurtis Keller, David Luebke, Henry Fuchs 2014Virtual Reality××0
Controlling Singular Values with Semidefinite Programming Shahar Z. Kovalsky, Noam Aigerman, Ronen Basri, Yaron Lipman 2014Geometry✔️4×1
Computational Design of Linkage-Based Characters Bernhard Thomaszewski, Stelian Coros, Damien Gauge, Vittorio Megaro, Eitan Grinspun, Markus Gross 2014Fabrication××0
A Compressive Light Field Projection System Matthew Hirsch, Gordon Wetzstein, Ramesh Raskar 2014Virtual Reality✔️4×11
AverageExplorer: interactive exploration and alignment of visual data collections Jun-Yan Zhu, Yong Jae Lee, Alexei A. Efros 2014Images××0
Multimaterial Mesh-Based Surface Tracking Fang Da, Christopher Batty, Eitan Grinspun 2014Animation and Simulation✔️5×0
From capture to simulation: connecting forward and inverse problems in fluids James Gregson, Ivo Ihrke, Nils Thuerey, Wolfgang Heidrich 2014Animation and Simulation×✔️40
Modeling and Optimizing Eye Vergence Response to Stereoscopic Cuts Krzysztof Templin, Piotr Didyk, Karol Myszkowski, Mohamed M. Hefeeda, Hans-Peter Seidel, Wojciech Matusik 2014Virtual Reality××0
A Constructive Theory of Sampling for Image Synthesis using Reproducing Kernel Bases Christian Lessig, Mathieu Desbrun, Eugene Fiume 2014Rendering×✔️20
Simulating and compensating changes in appearance between day and night vision Robert Wanat, Rafał K. Mantiuk 2014Images××0
Unified Particle Physics for Real-Time Applications Miles Macklin, Matthias Müller, Nuttapong Chentanez, Tae-Yong Kim 2014Animation and Simulation×✔️30
Bridging the Gap: Automated Steady Scaffoldings for 3D Printing Jérémie Dumas, Jean Hergel, Sylvain Lefebvre 2014Fabrication××0
Robust Field-Aligned Global Parametrization Ashish Myles, Nico Pietroni, Denis Zorin 2014Geometry××0
Rendering Glints on High-Resolution Normal-Mapped Specular Surfaces Ling-Qi Yan, Miloš Hašan, Wenzel Jakob, Jason Lawrence, Steve Marschner, Ravi Ramamoorthi 2014Rendering××0
Animating Deformable Objects using Sparse Spacetime Constraints Christian Schulz, Christoph von Tycowicz, Hans-Peter Seidel, Klaus Hildebrandt 2014Animation and Simulation××0
Spin-It: Optimizing Moment of Inertia for Spinnable Objects Moritz Bächer, Emily Whiting, Bernd Bickel, Olga Sorkine-Hornung 2014Fabrication×✔️20
Lifted Bijections for Low Distortion Surface Mappings Noam Aigerman, Roi Poranne, Yaron Lipman 2014Geometry×✔️20
Estimating Image Depth Using Shape Collections Hao Su, Qixing Huang, Niloy J. Mitra, Yangyan Li, Leonidas Guibas 2014Images××0
Subspace Clothing Simulation Using Adaptive Bases Fabian Hahn, Bernhard Thomaszewski, Stelian Coros, Robert W. Sumner, Forrester Cole, Mark Meyer, Tony DeRose, Markus Gross 2014Animation and Simulation×✔️10
Robust and Accurate Skeletal Rigging from Mesh Sequences Binh Huy Le, Zhigang Deng 2014Animation and Simulation✔️2×1
Inverse Procedural Modeling of Facade Layouts Fuzhang Wu, Dong-Ming Yan, Weiming Dong, Xiaopeng Zhang, Peter Wonka 2014Geometry××0
Floating Scale Surface Reconstruction Simon Fuhrmann, Michael Goesele 2014Geometry✔️4×2
Computing layouts with deformable templates Chi-Han Peng, Yong-Liang Yang, Peter Wonka 2014Geometry××0
Real-Time Non-Rigid Reconstruction Using an RGB-D Camera Michael Zollhöfer, Matthias Nießner, Shahram Izadi, Christoph Rehmann, Christopher Zach, Matthew Fisher, Chenglei Wu, Andrew Fitzgibbon, Charles Loop, Christian Theobalt, Marc Stamminger 2014Animation and Simulation××0
Designing Inflatable Structures Mélina Skouras, Bernhard Thomaszewski, Peter Kaufmann, Akash Garg, Bernd Bickel, Eitan Grinspun, Markus Gross 2014Fabrication××0
Detailed Water with Coarse Grids: Combining Surface Meshes and Adaptive Discontinuous Galerkin Essex Edwards, Robert Bridson 2014Animation and Simulation×✔️10
Build-to-Last: Strength to Weight 3D Printed Objects Lin Lu, Andrei Sharf, Haisen Zhao, Yuan Wei, Qingnan Fan, Xuelin Chen, Yann Savoye, Changhe Tu, Daniel Cohen-Or, Baoquan Chen 2014Fabrication××0
Vector Graphics Complexes Boris Dalstein, Rémi Ronfard, Michiel van de Panne 2014Images✔️5×1
Interactive Manipulation of Large-Scale Crowd Animation Jongmin Kim, Yeongho Seol, Taesoo Kwon, Jehee Lee 2014Animation and Simulation××0
Smoke Rings from Smoke Steffen Weißmann, Ulrich Pinkall, Peter Schröder 2014Animation and Simulation✔️4×1
Continuous Projection for Fast L1 Reconstruction Reinhold Preiner, Oliver Mattausch, Murat Arikan, Renato Pajarola, Michael Wimmer 2014Geometry✔️2×2
Boxelization: Folding 3D Objects into Boxes Yahan Zhou, Shinjiro Sueda, Wojciech Matusik, Ariel Shamir 2014Geometry××0
Darkroom: Compiling High-Level Image Processing Code into Hardware Pipelines James Hegarty, John Brunhaver, Zachary DeVito, Jonathan Ragan-Kelley, Noy Cohen, Steven Bell, Artem Vasilyev, Mark Horowitz, Pat Hanrahan 2014Images✔️0×1
Earth mover's distances on discrete surfaces Justin Solomon, Raif Rustamov, Leonidas Guibas, Adrian Butscher 2014Geometry✔️5×1
Augmented MPM for phase-change and varied materials Alexey Stomakhin, Craig Schroeder, Chenfanfu Jiang, Lawrence Chai, Joseph Teran, Andrew Selle 2014Animation and Simulation×✔️10
Eigenmode Compression for Modal Sound Models Timothy R. Langlois, Steven S. An, Kelvin K. Jin, Doug L. James 2014Animation and Simulation××0
Inverse-Foley Animation: Synchronizing rigid-body motions to sound Timothy R. Langlois, Doug L. James 2014Animation and Simulation××0
Frame Fields: Anisotropic and Non-Orthogonal Cross Fields Daniele Panozzo, Enrico Puppo, Marco Tarini, Olga Sorkine-Hornung 2014Geometry✔️3×1
Reflectance scanning: estimating shading frame and BRDF with generalized linear light sources Guojun Chen, Yue Dong, Pieter Peers, Jiawan Zhang, Xin Tong 2014Rendering×✔️40
Simulating articulated subspace self-contact Yun Teng, Miguel A. Otaduy, Theodore Kim 2014Animation and Simulation××0
Rigid Stabilization of Facial Expressions Thabo Beeler, Derek Bradley 2014Animation and Simulation××0
Look Over Here: Attention-Directing Composition of Manga Elements Ying Cao, Rynson W. H. Lau, Antoni B. Chan 2014Images××0
Parametric Wave Field Coding for Precomputed Sound Propagation Nikunj Raghuvanshi, John Snyder 2014Animation and Simulation××0
Meta-representations of Shape Families Noa Fish, Melinos Averkiou, Oliver van Kaick, Olga Sorkine-Hornung, Daniel Cohen-Or, Niloy J. Mitra 2014Geometry××0
Discrete Stochastic Microfacet Models Wenzel Jakob, Miloš Hašan, Ling-Qi Yan, Jason Lawrence, Ravi Ramamoorthi, Steve Marschner 2014Rendering✔️1×2
Fast Multipole Representation of Diffusion Curves and Points Timothy Sun, Papoj Thamjaroenporn, Changxi Zheng 2014Images×✔️20
Bilateral Texture Filtering Hojin Cho, Hyunjoon Lee, Henry Kang, Seungyong Lee 2014Images×✔️40
An Asymptotic Numerical Method for Inverse Elastic Shape Design Xiang Chen, Changxi Zheng, Weiwei Xu, Kun Zhou 2014Fabrication✔️5×0
DecoBrush: Drawing Structured Decorative Patterns by Example Jingwan Lu, Connelly Barnes, Connie Wan, Paul Asente, Radomir Mech, Adam Finkelstein 2014Images××0
Proactive 3D Scanning of Inaccessible Parts Feilong Yan, Andrei Sharf, Wenzhen Lin, Hui Huang, Baoquan Chen 2014Geometry××0
Generalizing Locomotion Style to New Animals With Inverse Optimal Regression Kevin Wampler, Zoran Popović, Jovan Popović 2014Animation and Simulation××0
genBRDF: Discovering New Analytic BRDFs with Genetic Programming Adam Brady, Jason Lawrence, Pieter Peers, Westley Weimer 2014Rendering××0
Robust Hair Capture Using Simulated Examples Liwen Hu, Chongyang Ma, Linjie Luo, Hao Li 2014Geometry××0
First-person Hyper-lapse videos Johannes Kopf, Michael F. Cohen, Richard Szeliski 2014Images✔️4×0
Self-Refining Games using Player Analytics Matt Stanton, Ben Humberston, Brandon Kase, James F. O'Brien, Kayvon Fatahalian, Adrien Treuille 2014Animation and Simulation××0
PushPull++ Markus Lipp, Peter Wonka, Pascal Müller 2014Geometry×✔️20
Automatic Editing of Footage from Multiple Social Cameras Ido Arev, Hyun Soo Park, Yaser Sheikh, Jessica Hodgins, Ariel Shamir 2014Images××0
Embree: a kernel framework for efficient CPU ray tracing Ingo Wald, Sven Woop, Carsten Benthin, Gregory S. Johnson, Manfred Ernst 2014Rendering✔️5×2
High-contrast Computational Caustic Design Yuliy Schwartzburg, Romain Testuz, Andrea Tagliasacchi, Mark Pauly 2014Fabrication×✔️10
Codimensional Surface Tension Flow on Simplicial Complices Bo Zhu, Ed Quigley, Matthew Cong, Justin Solomon, Ronald Fedkiw 2014Animation and Simulation×✔️10
EZ-sketching: three-level optimization for error-tolerant image tracing Qingkun Su, Wing Ho Andy Li, Jue Wang, Hongbo Fu 2014Images××0
On-line Learning of Parametric Mixture Models for Light Transport Simulation Jiří Vorba, Ondřej Karlík, Martin Šik, Tobias Ritschel, Jaroslav Křivánek 2014Rendering✔️1×2
Displaced Dynamic Expression Regression for Real-time Facial Tracking and Animation Chen Cao, Qiming Hou, Kun Zhou 2014Animation and Simulation××0
Image Completion using Planar Structure Guidance Jia-Bin Huang, Sing Bing Kang, Narendra Ahuja, Johannes Kopf 2014Images✔️1×2
Intrinsic Images in the Wild Sean Bell, Kavita Bala, Noah Snavely 2014Images✔️5×1
Compressive Epsilon Photography for Post-Capture Control in Digital Imaging Atsushi Ito, Salil Tambe, Kaushik Mitra, Aswin C. Sankaranarayanan, Ashok Veeraraghavan 2014Images××0
VideoSnapping: Interactive Synchronization of Multiple Videos Oliver Wang, Christopher Schroers, Henning Zimmer, Markus Gross, Alexander Sorkine-Hornung 2014Images×✔️10
3D Object Manipulation in a Single Image using Stock 3D Models Natasha Kholgade, Tomas Simon, Alexei Efros, Yaser Sheikh 2014Images✔️2×1
Controllable High-Fidelity Facial Performance Transfer Feng Xu, Jinxiang Chai, Yilong Liu, Xin Tong 2014Animation and Simulation××0
A Reduced Model for Interactive Hairs Menglei Chai, Changxi Zheng, Kun Zhou 2014Animation and Simulation×✔️10
Learning a Manifold of Fonts Neill D. F. Campbell, Jan Kautz 2014Geometry✔️4×0
Form-finding with polyhedral meshes made simple Chengcheng Tang, Xiang Sun, Alexandra Gomes, Johannes Wallner, Helmut Pottmann 2014Geometry××0
AMFS: adaptive multi-frequency shading for future graphics processors Petrik Clarberg, Robert Toth, Jon Hasselgren, Jim Nilsson, Tomas Akenine-Möller 2014Rendering××0
Active Volumetric Musculoskeletal Systems Ye Fan, Joshua Litven, Dinesh K. Pai 2014Animation and Simulation×✔️10
High-order diffraction and diffuse reflections for interactive sound propagation in large environments Carl Schissler, Ravish Mehra, Dinesh Manocha 2014Animation and Simulation××0
Space-Time Editing of Elastic Motion through Material Optimization and Reduction Siwang Li, Jin Huang, Fernando de Goes, Xiaogang Jin, Hujun Bao, Mathieu Desbrun 2014Animation and Simulation××0
Online Motion Synthesis Using Sequential Monte Carlo Perttu Hämäläinen, Sebastian Eriksson, Esa Tanskanen, Ville Kyrki, Jaakko Lehtinen 2014Animation and Simulation×✔️20
Unifying points, beams, and paths in volumetric light transport simulation Jaroslav Křivánek, Iliyan Georgiev, Toshiya Hachisuka, Petr Vévoda, Martin Šik, Derek Nowrouzezahrai, Wojciech Jarosz 2014Rendering✔️5×3
Relating shapes via geometric symmetries and regularities Art Tevs, Qixing Huang, Michael Wand, Hans-Peter Seidel, Leonidas Guibas 2014Geometry××0
Compact Precomputed Voxelized Shadows Erik Sintorn, Viktor Kämpe, Ola Olsson, Ulf Assarsson 2014Rendering✔️3×2
Dynamic Ray Stream Traversal Rasmus Barringer, Tomas Akenine-Möller 2014Rendering✔️5×1
Learning to be a depth camera for close-range human capture and interaction Sean Ryan Fanello, Cem Keskin, Shahram Izadi, Pushmeet Kohli, David Kim, David Sweeney, Antonio Criminisi, Jamie Shotton, Sing Bing Kang, Tim Paek 2014Animation and Simulation××0
The Connect-The-Dots Family of Puzzles: Design and Automatic Generation Maarten Löffler, Mira Kaiser, Tim van Kapel, Gerwin Klappe, Marc van Kreveld, Frank Staals 2014Geometry××0
Breathing Life into Shape: Capturing, Modeling and Animating 3D Human Breathing Aggeliki Tsoli, Naureen Mahmood, Michael J. Black 2014Animation and Simulation××0
Interactive Shape Modeling using a Skeleton-Mesh Co-Representation J. Andreas Bærentzen, Rinat Abdrashitov, Karan Singh 2014Geometry××0
Locally Injective Parametrization With Arbitrary Fixed Boundaries Ofir Weber, Denis Zorin 2014Geometry××0
GazeStereo3D: Seamless Disparity Manipulations Petr Kellnhofer, Piotr Didyk, Karol Myszkowski, Mohamed M. Hefeeda, Hans-Peter Seidel, Wojciech Matusik 2016Virtual Reality✔️5×1
PiGraphs: Learning Interaction Snapshots from Observations Manolis Savva, Angel X. Chang, Pat Hanrahan, Matthew Fisher, Matthias Nießner 2016Geometry✔️5×2
Schrödinger's Smoke Albert Chern, Felix Knöppel, Ulrich Pinkall, Peter Schröder, Steffen Weißmann 2016Animation and Simulation✔️5×1
Shadow Theatre: Discovering Human Motion from a Sequence of Silhouettes Jungdam Won, Jehee Lee 2016Fabrication×✔️10
Learning How Objects Function via Co-Analysis of Interactions Ruizhen Hu, Oliver van Kaick, Bojian Wu, Hui Huang, Ariel Shamir, Hao Zhang 2016Geometry××0
Transfiguring Portraits Ira Kemelmacher-Shlizerman 2016Images××0
Globally Optimal Toon Tracking Haichao Zhu, Xueting Liu, Tien-Tsin Wong, Pheng-Ann Heng 2016Images××0
Real-time Facial Animation with Image-based Dynamic Avatars Chen Cao, Hongzhi Wu, Yanlin Weng, Tianjia Shao, Kun Zhou 2016Animation and Simulation×✔️10
Efficient GPU Rendering of Subdivision Surfaces using Adaptive Quadtrees Wade Brainerd, Tim Foley, Manuel Kraemer, Henry Moreton, Matthias Nießner 2016Rendering××0
ProxImaL: Efficient Image Optimization using Proximal Algorithms Felix Heide, Steven Diamond, Matthias Nießner, Jonathan Ragan-Kelley, Wolfgang Heidrich, Gordon Wetzstein 2016Images✔️3×1
CofiFab: Coarse-to-Fine Fabrication of Large 3D Objects Peng Song, Bailin Deng, Ziqi Wang, Zhichao Dong, Wei Li, Chi-Wing Fu, Ligang Liu 2016Fabrication××0
A Semi-Implicit Material Point Method for the Continuum Simulation of Granular Materials Gilles Daviet, Florence Bertails-Descoubes 2016Animation and Simulation✔️5×1
Seamless Visual Sharing with Color Vision Deficiencies Wuyao Shen, Xiangyu Mao, Xinghong Hu, Tien-Tsin Wong 2016Virtual Reality××0
Emulating Displays with Continuously Varying Frame Rates Krzysztof Templin, Piotr Didyk, Karol Myszkowski, Hans-Peter Seidel 2016Images××0
Subdivision Exterior Calculus for Geometry Processing Fernando de Goes, Mathieu Desbrun, Mark Meyer, Tony DeRose 2016Geometry××0
Terrain-Adaptive Locomotion Skills Using Deep Reinforcement Learning Xue Bin Peng, Glen Berseth, Michiel van de Panne 2016Animation and Simulation✔️1×0
Anatomically-Constrained Local Deformation Model for Monocular Face Capture Chenglei Wu, Derek Bradley, Markus Gross, Thabo Beeler 2016Animation and Simulation××0
Mapping Virtual and Physical Reality Qi Sun, Li-Yi Wei, Arie Kaufman 2016Virtual Reality××0
Artist-Directed Dynamics for 2D Animation Yunfei Bai, Danny M. Kaufman, C. Karen Liu, Jovan Popović 2016Animation and Simulation××0
An Interaction-Aware, Perceptual Model for Non-Linear Elastic Objects Michal Piovarči, David I. W. Levin, Jason Rebello, Desai Chen, Roman Ďurikovič, Hanspeter Pfister, Wojciech Matusik, Piotr Didyk 2016Fabrication××0
Non-Linear Shape Optimization Using Local Subspace Projections Przemyslaw Musialski, Christian Hafner, Florian Rist, Michael Birsak, Michael Wimmer, Leif Kobbelt 2016Fabrication✔️5×1
Legible Compact Calligrams Changqing Zou, Junjie Cao, Warunika Ranaweera, Ibraheem Alhashim, Ping Tan, Alla Sheffer, Hao Zhang 2016Images××0
Designing Structurally-Sound Ornamental Curve Networks Jonas Zehnder, Stelian Coros, Bernhard Thomaszewski 2016Fabrication××0
Real-time Rendering on a Power Budget Rui Wang, Bowen Yu, Julio Marco, Tianlei Hu, Diego Gutierrez, Hujun Bao 2016Rendering××0
Bijective Maps from Simplicial Foliations Marcel Campen, Cláudio T. Silva, Denis Zorin 2016Geometry×✔️30
Time-varying Weathering in Texture Space Rachele Bellini, Yanir Kleiman, Daniel Cohen-Or 2016Images××0
Rigel: Flexible Multi-Rate Image Processing Hardware James Hegarty, Ross Daly, Zachary DeVito, Jonathan Ragan-Kelley, Mark Horowitz, Pat Hanrahan 2016Images✔️3×1
Task-based Locomotion Shailen Agrawal, Michiel van de Panne 2016Animation and Simulation×✔️10
Crowd-driven Mid-scale Layout Design Tian Feng, Lap-Fai Yu, Sai-Kit Yeung, KangKang Yin, Kun Zhou 2016Geometry××0
Real-Time Polygonal-Light Shading with Linearly Transformed Cosines Eric Heitz, Jonathan Dupuy, Stephen Hill, David Neubelt 2016Rendering✔️4×1
Physics-driven pattern adjustment for direct 3D garment editing Aric Bartle, Alla Sheffer, Vladimir G. Kim, Danny M. Kaufman, Nicholas Vining, Floraine Berthouzoz 2016Fabrication××0
Multiphase SPH Simulation for Interactive Fluids and Solids Xiao Yan, Yun-Tao Jiang, Chen-Feng Li, Ralph R. Martin, Shi-Min Hu 2016Animation and Simulation×✔️10
Volume-encoded UV-maps Marco Tarini 2016Geometry✔️1×0
Surface-Only Liquids Fang Da, David Hahn, Christopher Batty, Chris Wojtan, Eitan Grinspun 2016Animation and Simulation✔️3×0
Computational Design of Reconfigurables Akash Garg, Alec Jacobson, Eitan Grinspun 2016Fabrication××0
Mesh Arrangements for Solid Geometry Qingnan Zhou, Eitan Grinspun, Denis Zorin, Alec Jacobson 2016Geometry✔️3×2
Fast approximations for boundary element based brittle fracture simulation David Hahn, Chris Wojtan 2016Animation and Simulation✔️0×0
Entropic Metric Alignment for Correspondence Problems Justin Solomon, Gabriel Peyré, Vladimir G. Kim, Suvrit Sra 2016Geometry✔️5×0
Toward Animating Water with Complex Acoustic Bubbles Timothy R. Langlois, Changxi Zheng, Doug L. James 2016Animation and Simulation✔️2×1
Efficient dynamic skinning with low-rank helper bone controllers Tomohiko Mukai, Shigeru Kuriyama 2016Animation and Simulation××0
Drucker-Prager Elastoplasticity for Sand Animation Gergely Klár, Theodore Gast, Andre Pradhana, Chuyuan Fu, Craig Schroeder, Chenfanfu Jiang, Joseph Teran 2016Animation and Simulation××0
Live intrinsic video Abhimitra Meka, Michael Zollhöfer, Christian Richardt, Christian Theobalt 2016Images××0
Automatic Triage for a Photo Series Huiwen Chang, Fisher Yu, Jue Wang, Douglas Ashley, Adam Finkelstein 2016Images✔️1×0
Resolving Fluid Boundary Layers with Particle Strength Exchange and Weak Adaptivity Xinxin Zhang, Minchen Li, Robert Bridson 2016Animation and Simulation✔️5×0
Synthesis of Filigrees for Digital Fabrication Weikai Chen, Xiaolong Zhang, Shiqing Xin, Yang Xia, Sylvain Lefebvre, Wenping Wang 2016Fabrication×✔️10
Adjoint-Driven Russian Roulette and Splitting in Light Transport Simulation Jiří Vorba, Jaroslav Křivánek 2016Rendering×✔️10
Point Registration via Efficient Convex Relaxation Haggai Maron, Nadav Dym, Itay Kezurer, Shahar Kovalsky, Yaron Lipman 2016Geometry✔️5×2
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Position-Normal Distributions for Efficient Rendering of Specular Microstructure Ling-Qi Yan, Miloš Hašan, Steve Marschner, Ravi Ramamoorthi 2016Rendering××0
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Wasserstein Barycentric Coordinates: Histogram Regression Using Optimal Transport Nicolas Bonneel, Gabriel Peyré, Marco Cuturi 2016Images✔️3×2
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A System for Rapid Exploration of Shader Optimization Choices Yong He, Tim Foley, Kayvon Fatahalian 2016Rendering✔️1×1
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Computational Imaging with Multi-Camera Time-of-Flight Systems Shikhar Shrestha, Felix Heide, Wolfgang Heidrich, Gordon Wetzstein 2016Images✔️0×1
On the Convexity and Feasibility of the Bounded Distortion Harmonic Mapping Problem Zohar Levi, Ofir Weber 2016Geometry×✔️20
Fast and Exact Discrete Geodesic Computation Based on Triangle-Oriented Wavefront Propagation Yipeng Qin, Xiaoguang Han, Hongchuan Yu, Yizhou Yu, Jianjun Zhang 2016Geometry✔️5×1
Perceptual Effect of Shoulder Motions on Crowd Animations Ludovic Hoyet, Anne-Helene Olivier, Richard Kulpa, Julien Pettré 2016Animation and Simulation××0
Fitting Procedural Yarn Models for Realistic Cloth Rendering Shuang Zhao, Fujun Luan, Kavita Bala 2016Rendering✔️3×0
Perspective-aware Manipulation of Portrait Photos Ohad Fried, Eli Shechtman, Dan B. Goldman, Adam Finkelstein 2016Images✔️5×0
Practical Multispectral Lighting Reproduction Chloe LeGendre, Xueming Yu, Dai Liu, Jay Busch, Andrew Jones, Sumanta Pattanaik, Paul Debevec 2016Rendering××0
Computational Network Design from Functional Specifications Chi-Han Peng, Yong-Liang Yang, Fan Bao, Daniel Fink, Dong-Ming Yan, Peter Wonka, Niloy J. Mitra 2016Geometry××0
Adaptive Polynomial Rendering Bochang Moon, Steven McDonagh, Kenny Mitchell, Markus Gross 2016Rendering××0
Flow-Guided Warping for Image-Based Shape Manipulation Romain Vergne, Pascal Barla, Georges-Pierre Bonneau, Roland W. Fleming 2016Images××0
Erosion thickness on medial axes of 3D shapes Yajie Yan, Kyle Sykes, Erin Chambers, David Letscher, Tao Ju 2016Geometry✔️4×1
RAID: A Relation-Augmented Image Descriptor Paul Guerrero, Niloy J. Mitra, Peter Wonka 2016Images✔️5×1
A Compiler for 3D Machine Knitting James McCann, Lea Albaugh, Vidya Narayanan, April Grow, Wojciech Matusik, Jennifer Mankoff, Jessica Hodgins 2016Fabrication×✔️10
The Diffractive Achromat: Full Spectrum Computational Imaging with Diffractive Optics Yifan Peng, Qiang Fu, Felix Heide, Wolfgang Heidrich 2016Images×✔️20
Sky is Not the Limit: Semantic-Aware Sky Replacement Yi-Hsuan Tsai, Xiaohui Shen, Zhe Lin, Kalyan Sunkavalli, Ming-Hsuan Yang 2016Images✔️5×0
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Fidelity vs. Simplicity: a Global Approach to Line Drawing Vectorization Jean-Dominique Favreau, Florent Lafarge, Adrien Bousseau 2016Images✔️5×0
Realtime 3D Eye Gaze Animation Using a Single RGB Camera Congyi Wang, Fuhao Shi, Shihong Xia, Jinxiang Chai 2016Animation and Simulation××0
StyLit: illumination-guided example-based stylization of 3D renderings Jakub Fišer, Ondřej Jamriška, Michal Lukáč, Eli Shechtman, Paul Asente, Jingwan Lu, Daniel Sýkora 2016Rendering✔️5×1
Binary continuous image decomposition for multi-view display Gou Koutaki 2016Virtual Reality✔️5×1
PATEX: Exploring Pattern Variations Paul Guerrero, Gilbert Bernstein, Wilmot Li, Niloy J. Mitra 2016Images✔️5×2
Interactive Sketching of Urban Procedural Models Gen Nishida, Ignacio Garcia-Dorado, Daniel G. Aliaga, Bedrich Benes, Adrien Bousseau 2016Geometry✔️5×0
Automatically Scheduling Halide Image Processing Pipelines Ravi Teja Mullapudi, Andrew Adams, Dillon Sharlet, Jonathan Ragan-Kelley, Kayvon Fatahalian 2016Images✔️2×2
Soli: Ubiquitous Gesture Sensing with Millimeter Wave Radar Jaime Lien, Nicholas Gillian, M. Emre Karagozler, Patrick Amihood, Carsten Schwesig, Erik Olson, Hakim Raja, Ivan Poupyrev 2016Virtual Reality××0
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All-Hex Meshing using Closed-Form Induced Polycube Xianzhong Fang, Weiwei Xu, Hujun Bao, Jin Huang 2016Geometry✔️1×1
Connected Fermat Spirals for Layered Fabrication Haisen Zhao, Fanglin Gu, Qi-Xing Huang, Jorge Garcia, Yong Chen, Changhe Tu, Bedrich Benes, Hao Zhang, Daniel Cohen-Or, Baoquan Chen 2016Fabrication××0
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Lightweight Eye Capture Using a Parametric Model Pascal Bérard, Derek Bradley, Markus Gross, Thabo Beeler 2016Animation and Simulation××0
Generalized Non-Reflecting Boundaries for Fluid Re-Simulation Morten Bojsen-Hansen, Chris Wojtan 2016Animation and Simulation✔️3×1
Multi-Scale Label-Map Extraction for Texture Synthesis Yitzchak David Lockerman, Basile Sauvage, Rémi Allègre, Jean-Michel Dischler, Julie Dorsey, Holly Rushmeier 2016Images✔️0×0
Efficient and Precise Interactive Hand Tracking Through Joint, Continuous Optimization of Pose and Correspondences Jonathan Taylor, Lucas Bordeaux, Thomas Cashman, Bob Corish, Cem Keskin, Toby Sharp, Eduardo Soto, David Sweeney, Julien Valentin, Benjamin Luff, Arran Topalian, Erroll Wood, Sameh Khamis, Pushmeet Kohli, Shahram Izadi, Richard Banks, Andrew Fitzgibbon, Jamie Shotton 2016Virtual Reality××0
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Painting Style Transfer for Head Portraits using Convolutional Neural Networks Ahmed Selim, Mohamed Elgharib, Linda Doyle 2016Images××0
Fusion4D: Real-time Performance Capture of Challenging Scenes Mingsong Dou, Sameh Khamis, Yury Degtyarev, Philip Davidson, Sean Ryan Fanello, Adarsh Kowdle, Sergio Orts Escolano, Christoph Rhemann, David Kim, Jonathan Taylor, Pushmeet Kohli, Vladimir Tankovich, Shahram Izadi 2016Animation and Simulation××0
SketchiMo: Sketch-based Motion Editing for Articulated Characters Byungkuk Choi, Roger Blanco i Ribera, J. P. Lewis, Yeongho Seol, Seokpyo Hong, Haegwang Eom, Sunjin Jung, Junyong Noh 2016Animation and Simulation××0
Additive Light Field Displays: Realization of Augmented Reality with Holographic Optical Elements Seungjae Lee, Changwon Jang, Seokil Moon, Jaebum Cho, Byoungho Lee 2016Virtual Reality××0
Learning to Simplify: Fully Convolutional Networks for Rough Sketch Cleanup Edgar Simo-Serra, Satoshi Iizuka, Kazuma Sasaki, Hiroshi Ishikawa 2016Images✔️4×1
Roto++: Accelerating Professional Rotoscoping using Shape Manifolds Wenbin Li, Fabio Viola, Jonathan Starck, Gabriel J. Brostow, Neill D. F. Campbell 2016Images✔️0×1
Let there be color!: joint end-to-end learning of global and local image priors for automatic image colorization with simultaneous classification Satoshi Iizuka, Edgar Simo-Serra, Hiroshi Ishikawa 2016Images✔️5×1
A Deep Learning Framework for Character Motion Synthesis and Editing Daniel Holden, Jun Saito, Taku Komura 2016Animation and Simulation✔️0×1
HexEx: Robust Hexahedral Mesh Extraction Max Lyon, David Bommes, Leif Kobbelt 2016Geometry✔️4×1
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Computational Design of Stable Planar-Rod Structures Eder Miguel, Mathias Lepoutre, Bernd Bickel 2016Fabrication××0
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Generating Dynamically Feasible Trajectories for Quadrotor Cameras Mike Roberts, Pat Hanrahan 2016Animation and Simulation××0
Body Talk: Crowdshaping Realistic 3D Avatars with Words Stephan Streuber, M. Alejandra Quiros-Ramirez, Matthew Q. Hill, Carina A. Hahn, Silvia Zuffi, Alice O'Toole, Michael J. Black 2016Geometry××0
Modeling Dense Inflorescences Andrew Owens, Mikolaj Cieslak, Jeremy Hart, Regine Classen-Bockhoff, Przemyslaw Prusinkiewicz 2016Geometry××0
Rich360: optimized spherical representation from structured panoramic camera arrays Jungjin Lee, Bumki Kim, Kyehyun Kim, Younghui Kim, Junyong Noh 2016Images××0
JALI: An Animator-Centric Viseme Model for Expressive Lip Synchronization Pif Edwards, Chris Landreth, Eugene Fiume, Karan Singh 2016Animation and Simulation××0
Rig Animation with a Tangible and Modular Input Device Oliver Glauser, Benedek Vartok, Wan-Chun Ma, Daniele Panozzo, Alec Jacobson, Otmar Hilliges, Olga Sorkine-Hornung 2016Virtual Reality✔️0×0
Semantic soft segmentation Yağiz Aksoy, Tae-Hyun Oh, Sylvain Paris, Marc Pollefeys, Wojciech Matusik 2018Images✔️4×2
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FEPR: Fast Energy Projection for Real-Time Simulation of Deformable Objects Dimitar Dinev, Tiantian Liu, Jing Li, Bernhard Thomaszewski, Ladislav Kavan 2018Animation and Simulation××0
Mechanical characterization of structured sheet materials Christian Schumacher, Steve Marschner, Markus Gross, Bernhard Thomaszewski 2018Animation and Simulation××0
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Dynamic kelvinlets: secondary motions based on fundamental solutions of elastodynamics Fernando De Goes, Doug L. James 2018Animation and Simulation✔️4×2
Eulerian-on-lagrangian cloth simulation Nicholas J. Weidner, Kyle Piddington, David I. W. Levin, Shinjiro Sueda 2018Animation and Simulation✔️0×1
A radiative transfer framework for spatially-correlated materials Adrian Jarabo, Carlos Aliaga, Diego Gutierrez 2018Rendering××0
Deep Video Portraits Hyeongwoo Kim, Pablo Garrido, Ayush Tewari, Weipeng Xu, Justus Thies, Matthias Niessner, Patrick Pérez, Christian Richardt, Michael Zollhöfer, Christian Theobalt 2018Images××0
Creating and chaining camera moves for qadrotor videography Ke Xie, Hao Yang, Shengqiu Huang, Dani Lischinski, Marc Christie, Kai Xu, Minglun Gong, Daniel Cohen-Or, Hui Huang 2018Animation and Simulation××0
Non-stationary texture synthesis by adversarial expansion Yang Zhou, Zhen Zhu, Xiang Bai, Dani Lischinski, Daniel Cohen-Or, Hui Huang 2018Images✔️5×1
Full 3D Reconstruction of Transparent Objects Bojian Wu, Yang Zhou, Yiming Qian, Minglun Cong, Hui Huang 2018Images✔️0×0
Predictive and generative neural networks for object functionality Ruizhen Hu, Zihao Yan, Jingwen Zhang, Oliver Van Kaick, Ariel Shamir, Hao Zhang, Hui Huang 2018Geometry✔️0×0
P2P-NET: bidirectional point displacement net for shape transform Kangxue Yin, Hui Huang, Daniel Cohen-Or, Hao Zhang 2018Geometry✔️0×1
Efficient rendering of layered materials using an atomic decomposition with statistical operators Laurent Belcour 2018Rendering✔️5×1
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Analytic spherical harmonic coefficients for polygonal area lights Jingwen Wang, Ravi Ramamoorthi 2018Rendering✔️1×0
VisemeNet: Audio-Driven Animator-Centric Speech Animation Yang Zhou, Zhan Xu, Chris Landreth, Evangelos Kalogerakis, Subhransu Maji, Karan Singh 2018Animation and Simulation✔️4×1
A moving least squares material point method with displacement discontinuity and two-way rigid body coupling Yuanming Hu, Yu Fang, Ziheng Ge, Ziyin Qu, Yixin Zhu, Andre Pradhana, Chenfanfu Jiang 2018Animation and Simulation✔️4×2
Towards virtual reality infinite walking: dynamic saccadic redirection Qi Sun, Anjul Patney, Li-Yi Wei, Omer Shapira, Jingwan Lu, Paul Asente, Suwen Zhu, Morgan Mcguire, David Luebke, Arie Kaufman 2018Virtual Reality×✔️10
Object-aware guidance for autonomous scene reconstruction Ligang Liu, Xi Xia, Han Sun, Qi Shen, Juzhan Xu, Bin Chen, Hui Huang, Kai Xu 2018Images✔️0×1
The human touch: measuring contact with real human soft tissues Dinesh K. Pai, Austin Rothwell, Pearson Wyder-Hodge, Alistair Wick, Ye Fan, Egor Larionov, Darcy Harrison, Debanga Raj Neog, Cole Shing 2018Animation and Simulation××0
Autocomplete 3D sculpting Mengqi Peng, Jun Xing, Li-Yi Wei 2018Geometry×✔️10
Space-time tomography for continuously deforming objects Guangming Zang, Ramzi Idoughi, Ran Tao, Gilles Lubineau, Peter Wonka, Wolfgang Heidrich 2018Animation and Simulation✔️1×1
Megapixel Adaptive Optics: Towards Correcting Large-scale Distortions in Computational Cameras Congli Wang, Qiang Fu, Xiong Dun, Wolfgang Heidrich 2018Images✔️0×1
Fast and deep deformation approximations Stephen W. Bailey, Dave Otte, Paul Dilorenzo, James F. O'Brien 2018Animation and Simulation××0
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tempoGAN: a temporally coherent, volumetric GAN for super-resolution fluid flow You Xie, Erik Franz, Mengyu Chu, Nils Thuerey 2018Animation and Simulation✔️5×1
Deep learning of biomimetic sensorimotor control for biomechanical human animation Masaki Nakada, Tao Zhou, Honglin Chen, Tomer Weiss, Demetri Terzopoulos 2018Animation and Simulation××0
Designing patterns using triangle-quad hybrid meshes Chi-Han Peng, Helmut Pottmann, Peter Wonka 2018Geometry×✔️10
Gaussian material synthesis Károly Zsolnai-Fehér, Peter Wonka, Michael Wimmer 2018Rendering✔️2×1
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Animating fluid sediment mixture in particle-laden flows Ming Gao, Andre Pradhana, Xuchen Han, Qi Guo, Grant Kot, Eftychios Sifakis, Chenfanfu Jiang 2018Animation and Simulation××0
Foldsketch: enriching garments with physically reproducible folds Minchen Li, Alla Sheffer, Eitan Grinspun, Nicholas Vining 2018Fabrication××0
DeepMimic: example-guided deep reinforcement learning of physics-based character skills Xue Bin Peng, Pieter Abbeel, Sergey Levine, Michiel van de Panne 2018Animation and Simulation✔️5×1
Perception-driven semi-structured boundary vectorization Shayan Hoshyari, Edoardo Alberto Dominici, Alla Sheffer, Nathan Carr, Zhaowen Wang, Duygu Ceylan, I-Chao Shen 2018Images✔️5×1
Deep image-based relighting from optimal sparse samples Zexiang Xu, Kalyan Sunkavalli, Sunil Hadap, Ravi Ramamoorthi 2018Images✔️0×1
StrokeAggregator: consolidating raw sketches into artist-intended curve drawings Chenxi Liu, Enrique Rosales, Alla Sheffer 2018Images✔️5×1
Learning basketball dribbling skills using trajectory optimization and deep reinforcement learning Libin Liu, Jessica Hodgins 2018Animation and Simulation×✔️10
Single-photon 3D imaging with deep sensor fusion David B. Lindell, Matthew O'Toole, Gordon Wetzstein 2018Images✔️1×1
Gradient-domain processing within a texture atlas Fabián Prada, Misha Kazhdan, Ming Chuang, Hugues Hoppe 2018Geometry✔️5×1
Toward wave-based sound synthesis for computer animation Jui-Hsien Wang, Ante Qu, Timothy R. Langlois, Doug L. James 2018Animation and Simulation××0
Reconstructing scenes with mirror and glass surfaces Thomas Whelan, Michael Goesele, Steven J. Lovegrove, Julian Straub, Simon Green, Richard Szeliski, Steven Butterfield, Shobhit Verma, Richard Newcombe 2018Images××0
Rule-free sewing pattern adjustment with precision and efficiency Huamin Wang 2018Fabrication××0
The layer laboratory: a calculus for additive and subtractive composition of anisotropic surface reflectance Tizian Zeltner, Wenzel Jakob 2018Rendering✔️5×1
Perception-aware modeling and fabrication of digital drawing tools Michal Piovarči, David I. W. Levin, Danny M. Kaufman, Piotr Didyk 2018Fabrication✔️0×1
Stereo magnification: learning view synthesis using multiplane images Tinghui Zhou, Richard Tucker, John Flynn, Graham Fyffe, Noah Snavely 2018Images✔️5×2
An advection-reflection solver for detail-preserving fluid simulation Jonas Zehnder, Rahul Narain, Bernhard Thomaszewski 2018Animation and Simulation✔️5×1
Learning three-dimensional flow for interactive aerodynamic design Nobuyuki Umetani, Bernd Bickel 2018Animation and Simulation××0
Toonsynth: example-based synthesis of hand-colored cartoon animations Marek Dvorožnák, Wilmot Li, Vladimir G. Kim, Daniel Sýkora 2018Images××0
Immersion of self-intersecting solids and surfaces Yijing Li, Jernej Barbič 2018Geometry✔️5×2
Box cutter: atlas refinement for efficient packing via void elimination Max Limper, Nicholas Vining, ALLA SHEFFER 2018Geometry✔️5×1
Synthetic depth-of-field with a single-camera mobile phone Neal Wadhwa, Rahul Garg, David E. Jacobs, Bryan E. Feldman, Nori Kanazawa, Robert Carroll, Yair Movshovitz-Attias, Jonathan T. Barron, Yael Pritch, Marc Levoy 2018Images××0
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Progressive Parameterizations Ligang Liu, Chunyang Ye, Ruiqi Ni, Xiao-Ming Fu 2018Geometry✔️5×0
Neural best-buddies: sparse cross-domain correspondence Kfir Aberman, Jing Liao, Mingyi Shi, Dani Lischinski, Baoquan Chen, Daniel Cohen-Or 2018Images✔️5×1
End-to-end Optimization of Optics and Image Processing for Achromatic Extended Depth of Field and Super-resolution Imaging Vincent Sitzmann, Steven Diamond, Yifan Peng, Xiong Dun, Stephen Boyd, Wolfgang Heidrich, Felix Heide, Gordon Wetzstein 2018Images✔️3×1
Fluid directed rigid body control using deep reinforcement learning Pingchuan Ma, Yunsheng Tian, Zherong Pan, Bo Ren, Dinesh Manocha 2018Animation and Simulation×✔️30
In the blink of an eye: leveraging blink-induced suppression for imperceptible position and orientation redirection in virtual reality Eike Langbehn, Frank Steinicke, Markus Lappe, Gregory F. Welch, Gerd Bruder 2018Virtual Reality××0
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Fast winding numbers for soups and clouds Gavin Barill, Neil G. Dickson, Ryan Schmidt, David I. W. Levin, Alec Jacobson 2018Geometry✔️3×1
DSCarver: decompose-and-spiral-carve for subtractive manufacturing Haisen Zhao, Hao Zhang, Shiqing Xin, Yuanmin Deng, Changhe Tu, Wenping Wang, Daniel Cohen-Or, Baoquan Chen 2018Fabrication××0
Parametric directional coding for precomputed sound propagation Nikunj Raghuvanshi, John Snyder 2018Animation and Simulation××0
Bayesian online regression for adaptive direct illumination sampling Petr Vévoda, Ivo Kondapaneni, Jaroslav Křivánek 2018Rendering✔️0×1
CoreCavity: interactive shell decomposition for fabrication with two-piece rigid molds Kazutaka Nakashima, Thomas Auzinger, Emmanuel Iarussi, Ran Zhang, Takeo Igarashi, Bernd Bickel 2018Fabrication××0
Support-free volume printing by multi-axis motion Chengkai Dai, Charlie C. L. Wang, Chenming Wu, Sylvain Lefebvre, Guoxin Fang, Yong-Jin Liu 2018Fabrication✔️4×1
Polyhedral Voronoi diagrams for additive manufacturing Jonàs Martínez, Samuel Hornus, Haichuan Song, Sylvain Lefebvre 2018Fabrication××0
Singularity-constrained octahedral fields for hexahedral meshing Heng Liu, Paul Zhang, Edward Chien, Justin Solomon, David Bommes 2018Geometry✔️2×01
An extended partitioned method for conservative solid-fluid coupling Muzaffer Akbay, Nicholas Nobles, Victor Zordan, Tamar Shinar 2018Animation and Simulation×✔️10
A Material Point Method for Thin Shells with Frictional Contact Qi Guo, Xuchen Han, Chuyuan Fu, Theodore Gast, Rasmus Tamstorf, Joseph Teran 2018Animation and Simulation××0
Shape Representation by Zippables Christian Schüller, Roi Poranne, Olga Sorkine-Hornung 2018Fabrication××0
Robust optimization for topological surface reconstruction Roee Lazar, Nadav Dym, Yam Kushinsky, Zhiyang Huang, Tao Ju, Yaron Lipman 2018Geometry✔️2×1
3D printing spatially varying color and translucency Alan Brunton, Can Ates Arikan, Tejas Madan Tanksale, Philipp Urban 2018Fabrication××0
HeadOn: Real-time Reenactment of Human Portrait Videos Justus Thies, Michael Zollhöfer, Christian Theobalt, Marc Stamminger, Matthias Niessner 2018Images××0
Rendering specular microgeometry with wave optics Ling-Qi Yan, Miloš Hašan, Bruce Walter, Steve Marschner, Ravi Ramamoorthi 2018Rendering✔️4×0
Scalable laplacian eigenfluids Qiaodong Cui, Pradeep Sen, Theodore Kim 2018Animation and Simulation✔️4×1
Tetrahedral meshing in the wild Yixin Hu, Qingnan Zhou, Xifeng Gao, Alec Jacobson, Denis Zorin, Daniele Panozzo 2018Geometry✔️5×1
Quadrangulation through morse-parameterization hybridization Xianzhong Fang, Hujun Bao, Yiying Tong, Mathieu Desbrun, Jin Huang 2018Geometry✔️3×0
What characterizes personalities of graphic designs? Nanxuan Zhao, Ying Cao, Rynson W. H. Lau 2018Images✔️0×0
Variational surface cutting Nicholas Sharp, Keenan Crane 2018Geometry✔️5×1
Looking to listen at the cocktail party: a speaker-independent audio-visual model for speech separation Ariel Ephrat, Inbar Mosseri, Oran Lang, Tali Dekel, Kevin Wilson, Avinatan Hassidim, William T. Freeman, Michael Rubinstein 2018Animation and Simulation××0
Curved optimal delaunay triangulation Leman Feng, Pierre Alliez, Laurent Busé, Hervé Delingette, Mathieu Desbrun 2018Geometry××0
Blended cured quasi-newton for distortion optimization Yufeng Zhu, Robert Bridson, Danny M. Kaufman 2018Geometry✔️5×0
Stitch Meshing Kui Wu, Xifeng Gao, Zachary Ferguson, Daniele Panozzo, Cem Yuksel 2018Fabrication✔️3×1
Multi-Scale Simulation of Nonlinear Thin-Shell Sound with Wave Turbulence Gabriel Cirio, Ante Qu, George Drettakis, Eitan Grinspun, Changxi Zheng 2018Animation and Simulation××0
Deep convolutional priors for indoor scene synthesis Kai Wang, Manolis Savva, Angel X. Chang, Daniel Ritchie 2018Geometry✔️0×1
Gradient-domain Volumetric Photon Density Estimation Adrien Gruson, Binh-Son Hua, Nicolas Vibert, Derek Nowrouzezahrai, Toshiya Hachisuka 2018Rendering✔️5×0
High-fidelity facial reflectance and geometry inference from an unconstrained image Shugo Yamaguchi, Shunsuke Saito, Koki Nagano, Yajie Zhao, Weikai Chen, Kyle Olszewski, Shigeo Morishima, Hao Li 2018Images××0
Deep exemplar-based colorization Mingming He, Dongdong Chen, Jing Liao, Pedro V. Sander, Lu Yuan 2018Images✔️5×1
Mode-adaptive neural networks for quadruped motion control He Zhang, Sebastian Starke, Taku Komura, Jun Saito 2018Animation and Simulation✔️3×0
Optimal cone singularities for conformal flattening Yousuf Soliman, Dejan Slepčev, Keenan Crane 2018Geometry×✔️30
Skaterbots: Optimization-based Design and Motion Synthesis for Robotic Creatures with Legs and Wheels Moritz Geilinger, Roi Poranne, Ruta Desai, Bernhard Thomaszewski, Stelian Coros 2018Animation and Simulation××0
Computing a high-dimensional euclidean embedding from an arbitrary smooth riemannian metric Zichun Zhong, Wenping Wang, Bruno Lévy, Jing Hua, Xiaohu Guo 2018Geometry×✔️30
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Visual Rhythm and Beat Abe Davis, Maneesh Agrawala 2018Images✔️4×1
Scale-aware black-and-white abstraction of 3D shapes You-En Lin, Yong-Liang Yang, Hung-Kuo Chu 2018Rendering✔️4×1
Rapid deployment of curved surfaces via programmable auxetics Mina Konaković-Luković, Julian Panetta, Keenan Crane, Mark Pauly 2018Geometry××0
A high-performance software graphics pipeline architecture for the GPU Michael Kenzel, Bernhard Kerbl, Dieter Schmalstieg, Markus Steinberger 2018Rendering✔️5×0
Integer-only cross field computation Nahum Farchi, Mirela Ben-Chen 2018Geometry✔️5×2
Computational design of nanostructural color for additive manufacturing Thomas Auzinger, Wolfgang Heidrich, Bernd Bickel 2018Fabrication××0
Deep context-aware descreening and rescreening of halftone images Tae-Hoon Kim, Sang Il Park 2018Images××0
Single-image SVBRDF capture with a rendering-aware deep network Valentin Deschaintre, Miika Aittala, Fredo Durand, George Drettakis, Adrien Bousseau 2018Rendering✔️5×2
Laplacian kernel splatting for efficient depth-of-field and motion blur synthesis or reconstruction Thomas Leimkühler, Hans-Peter Seidel, Tobias Ritschel 2018Rendering××0
Slang: language mechanisms for extensible real-time shading systems Yong He, Kayvon Fatahalian, Tim Foley 2018Rendering✔️3×2
Metamolds: computational design of silicone molds Thomas Alderighi, Luigi Malomo, Daniela Giorgi, Nico Pietroni, Bernd Bickel, Paolo Cignoni 2018Fabrication××0
An empirical rig for jaw animation Gaspard Zoss, Derek Bradley, Pascal Bérard, Thabo Beeler 2018Animation and Simulation××0
Differentiable Programming for Image Processing and Deep Learning in Halide Tzu-Mao Li, Michaël Gharbi, Andrew Adams, Frédo Durand, Jonathan Ragan-Kelley 2018Images✔️3×2
Instant 3D photography Peter Hedman, Johannes Kopf 2018Images××0
Interactive exploration of design trade-offs Adriana Schulz, Harrison Wang, Eitan Grinspun, Justin Solomon, Wojciech Matusik 2018Fabrication××0
Numerical Coarsening using Discontinuous Shape Functions Jiong Chen, Hujun Bao, Tianyu Wang, Mathieu Desbrun, Jin Huang 2018Geometry××0
Hyper-reduced projective dynamics Christopher Brandt, Elmar Eisemann, Klaus Hildebrandt 2018Animation and Simulation✔️5×2
Denoising with kernel prediction and asymmetric loss functions Thijs Vogels, Fabrice Rousselle, Brian Mcwilliams, Gerhard Röthlin, Alex Harvill, David Adler, Mark Meyer, Jan Novák 2018Rendering××0
Generalized motorcycle graphs for imperfect quad-dominant meshes Nico Schertler, Daniele Panozzo, Stefan Gumhold, Marco Tarini 2018Geometry✔️1×1
Optimizing for aesthetically pleasing qadrotor camera motion Christoph Gebhardt, Stefan Stevšić, Otmar Hilliges 2018Animation and Simulation××0
Scene-aware audio for 360° videos Dingzeyu Li, Timothy R. Langlois, Changxi Zheng 2018Animation and Simulation××0
A multi-scale model for simulating liquid-fabric interactions Yun (Raymond) Fei, Christopher Batty, Eitan Grinspun, Changxi Zheng 2018Animation and Simulation✔️5×1
Faceshop: deep sketch-based face image editing Tiziano Portenier, Qiyang Hu, Attila Szabó, Siavash Arjomand Bigdeli, Paolo Favaro, Matthias Zwicker 2018Images××0
Scanner: efficient video analysis at scale Alex Poms, Will Crichton, Pat Hanrahan, Kayvon Fatahalian 2018Images✔️4×1
Physical Simulation of Environmentally Induced Thin Shell Deformation Hsiao-Yu Chen, Arnav Sastry, Wim M. van Rees, Etienne Vouga 2018Animation and Simulation✔️1×0
Voxel Cores: Efficient, robust, and provably good approximation of 3D medial axes Yajie Yan, David Letscher, Tao Ju 2018Geometry✔️5×1
Learning symmetric and low-energy locomotion Wenhao Yu, Greg Turk, C. Karen Liu 2018Animation and Simulation✔️3×1
Example-based Turbulence Style Transfer Syuhei Sato, Yoshinori Dobashi, Theodore Kim, Tomoyuki Nishita 2018Animation and Simulation×✔️20
Online optical marker-based hand tracking with deep labels Shangchen Han, Beibei Liu, Robert Wang, Yuting Ye, Christopher D. Twigg, Kenrick Kin 2018Animation and Simulation××0
Fabricating reflectors for displaying multiple images Kaisei Sakurai, Yoshinori Dobashi, Kei Iwasaki, Tomoyuki Nishita 2018Fabrication××0
Deep appearance models for face rendering Stephen Lombardi, Jason Saragih, Tomas Simon, Yaser Sheikh 2018Rendering××0
Magnetization dynamics for magnetic object interactions Seung-Wook Kim, Sun Young Park, Junghyun Han 2018Animation and Simulation××0
Accurate appearance preserving prefiltering for rendering displacement-mapped surfaces Lifan Wu, Shuang Zhao, Ling-Qi Yan, Ravi Ramamoorthi 2019Rendering✔️5×02
Wave-Based Non-Line-of-Sight Imaging using Fast f-k Migration David B. Lindell, Gordon Wetzstein, Matthew O'Toole 2019Images✔️5×01
Tangent-space optimization for interactive animation control Loïc Ciccone, Cengiz Öztireli, Robert W. Sumner 2019Animation and Simulation×0×00
PlanIT: planning and instantiating indoor scenes with relation graph and spatial prior networks Kai Wang, Yu-An Lin, Ben Weissmann, Manolis Savva, Angel X. Chang, Daniel Ritchie 2019Geometry✔️0×00
Tensor maps for synchronizing heterogeneous shape collections Qixing Huang, Zhenxiao Liang, Haoyun Wang, Simiao Zuo, Chandrajit Bajaj 2019Geometry×0✔️00
Compact snapshot hyperspectral imaging with diffracted rotation Daniel S. Jeon, Seung-Hwan Baek, Shinyoung Yi, Qiang Fu, Xiong Dun, Wolfgang Heidrich, Min H. Kim 2019Images×0×00
Distortion-free wide-angle portraits on camera phones YiChang Shih, Wei-Sheng Lai, Chia-Kai Liang 2019Images×0×00
CD-MPM: continuum damage material point methods for dynamic fracture animation Joshuah Wolper, Yu Fang, Minchen Li, Jiecong Lu, Ming Gao, Chenfanfu Jiang 2019Animation and Simulation✔️5×00
A Monte Carlo framework for rendering speckle statistics in scattering media Chen Bar, Marina Alterman, Ioannis Gkioulekas, Anat Levin 2019Rendering✔️2×01
Decomposed optimization time integrator for large-step elastodynamics Minchen Li, Ming Gao, Timothy Langlois, Chenfanfu Jiang, Danny M. Kaufman 2019Animation and Simulation✔️5×02
RedMax: efficient & flexible approach for articulated dynamics Ying Wang, Nicholas J. Weidner, Margaret A. Baxter, Yura Hwang, Danny M. Kaufman, Shinjiro Sueda 2019Animation and Simulation✔️3×01
Spectral coarsening of geometric operators Hsueh-Ti Derek Liu, Alec Jacobson, Maks Ovsjanikov 2019Geometry✔️5×01
Interactive hand pose estimation using a stretch-sensing soft glove Oliver Glauser, Shihao Wu, Daniele Panozzo, Otmar Hilliges, Olga Sorkine-Hornung 2019Animation and Simulation×0×0
Real-time pose and shape reconstruction of two interacting hands with a single depth camera Franziska Mueller, Micah Davis, Florian Bernard, Oleksandr Sotnychenko, Mickeal Verschoor, Miguel A. Otaduy, Dan Casas, Christian Theobalt 2019Animation and Simulation×0×00
Using moments to represent bounded signals for spectral rendering Christoph Peters, Sebastian Merzbach, Johannes Hanika, Carsten Dachsbacher 2019Rendering✔️0×01
Silly rubber: an implicit material point method for simulating non-equilibrated viscoelastic and elastoplastic solids Yu Fang, Minchen Li, Ming Gao, Chenfanfu Jiang 2019Animation and Simulation✔️5×00
NeuroSkinning: automatic skin binding for production characters with deep graph networks Lijuan Liu, Youyi Zheng, Di Tang, Yi Yuan, Changjie Fan, Kun Zhou 2019Animation and Simulation×0×00
SurfaceBrush: from virtual reality drawings to manifold surfaces Enrique Rosales, Jafet Rodriguez, ALLA SHEFFER 2019Virtual Reality×0×00
Visual smoothness of polyhedral surfaces Davide Pellis, Martin Kilian, Felix Dellinger, Johannes Wallner, Helmut Pottmann 2019Geometry×0×0
Creating impactful characters: correcting human impact accelerations using high rate IMUs in dynamic activities Calvin Kuo, Ziheng Liang, Ye Fan, Jean-Sébastien Blouin, Dinesh K. Pai 2019Animation and Simulation×0×00
Navigating intrinsic triangulations Nicholas Sharp, Yousuf Soliman, Keenan Crane 2019Geometry✔️5×2
Volume-aware design of composite molds Thomas Alderighi, Luigi Malomo, Daniela Giorgi, Bernd Bickel, Paolo Cignoni, Nico Pietroni 2019Fabrication×0×00
Direct Delta Mush Skinning and Variants Binh Huy Le, J P Lewis 2019Animation and Simulation×0×00
Hand modeling and simulation using stabilized magnetic resonance imaging Bohan Wang, George Matcuk, Jernej Barbič 2019Geometry×0×00
Luminance-contrast-aware foveated rendering Okan Tarhan Tursun, Elena Arabadzhiyska-Koleva, Marek Wernikowski, Radosław Mantiuk, Hans-Peter Seidel, Karol Myszkowski, Piotr Didyk 2019Virtual Reality×0×00
Harmonic triangulations Marc Alexa 2019Geometry✔️2×1
Computational design of fabric formwork Xiaoting Zhang, Guoxin Fang, Melina Skouras, Gwenda Gieseler, Charlie C. L. Wang, Emily Whiting 2019Fabrication×0×00
Procedural phasor noise Thibault Tricard, Semyon Efremov, Cédric Zanni, Fabrice Neyret, Jonàs Martínez, Sylvain Lefebvre 2019Images✔️5×0
Wallpaper pattern alignment along garment seams Katja Wolff, Olga Sorkine-Hornung 2019Fabrication×0×0
Geometry-aware scattering compensation for 3D printing Denis Sumin, Tobias Rittig, Vahid Babaei, Thomas Nindel, Alexander Wilkie, Piotr Didyk, Bernd Bickel, Jaroslav Křivánek, Karol Myszkowski, Tim Weyrich 2019Fabrication×0✔️10
Variational implicit point set surfaces Zhiyang Huang, Nathan Carr, Tao Ju 2019Geometry✔️0×02
Hyperparameter optimization in black-box image processing using differentiable proxies Ethan Tseng, Felix Yu, Yuting Yang, Fahim Mannan, Karl ST. Arnaud, Derek Nowrouzezahrai, Jean-François Lalonde, Felix Heide 2019Images×0×0
Affine interpolation in a lie group framework Sumukh Bansal, Aditya Tatu 2019Animation and Simulation✔️2×01
InteractionFusion: real-time reconstruction of hand poses and deformable objects in hand-object interactions Hao Zhang, Zi-Hao Bo, Jun-Hai Yong, Feng Xu 2019Animation and Simulation×0×00
Computational peeling art design Hao Liu, Xiao-Teng Zhang, Xiao-Ming Fu, Zhi-Chao Dong, Ligang Liu 2019Geometry✔️5×01
Atlas refinement with bounded packing efficiency Hao-Yu Liu, Xiao-Ming Fu, Chunyang Ye, Shuangming Chai, Ligang Liu 2019Geometry✔️0×00
PuppetMaster: robotic animation of marionettesx Simon Zimmermann, Roi Poranne, James M. Bern, Stelian Coros 2019Animation and Simulation×0×00
Optimal transport-based polar interpolation of directional fields Justin Solomon, Amir Vaxman 2019Geometry×0×00
Stylizing video by example Ondřej Jamriška, Šárka Sochorová, Ondřej Texler, Michal Lukáč, Jakub Fišer, Jingwan Lu, Eli Shechtman, Daniel Sýkora 2019Images✔️5×01
Optimal Multiple Importance Sampling Ivo Kondapaneni, Petr Vevoda, Pascal Grittmann, Tomáš Skřivan, Philipp Slusallek, Jaroslav Křivánek 2019Rendering✔️5×01
Implicit untangling: a robust solution for modeling layered clothing Thomas Buffet, Damien Rohmer, Loïc Barthe, Laurence Boissieux, Marie-Paule Cani 2019Animation and Simulation×0×00
TriWild: robust triangulation with curve constraints Yixin Hu, Teseo Schneider, Xifeng Gao, Qingnan Zhou, Alec Jacobson, Denis Zorin, Daniele Panozzo 2019Geometry✔️5×2
Progressive embedding Hanxiao Shen, Zhongshi Jiang, Denis Zorin, Daniele Panozzo 2019Geometry✔️4×1
Anisotropic elasticity for inversion-safety and element rehabilitation Theodore Kim, Fernando De Goes, Hayley Iben 2019Animation and Simulation✔️2×01
Synthetic defocus and look-ahead autofocus for casual videography Xuaner Zhang, Kevin Matzen, Vivien Nguyen, Dillon Yao, You Zhang, Ren Ng 2019Images×0×0
Finding hexahedrizations for small quadrangulations of the sphere Kilian Verhetsel, Jeanne Pellerin, Jean-François Remacle 2019Geometry✔️4×2
Hierarchical russian roulette for vertex connections Yusuke Tokuyoshi, Takahiro Harada 2019Rendering×0✔️40
Parametrization quantization with free boundaries for trimmed quad meshing Max Lyon, Marcel Campen, David Bommes, Leif Kobbelt 2019Geometry×0×0
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Semantic photo manipulation with a generative image prior David Bau, Hendrik Strobelt, William Peebles, Jonas Wulff, Bolei Zhou, Jun-Yan Zhu, Antonio Torralba 2019Images✔️3×00
Handheld multi-frame super-resolution Bartlomiej Wronski, Ignacio Garcia-Dorado, Manfred Ernst, Damien Kelly, Michael Krainin, Chia-Kai Liang, Marc Levoy, Peyman Milanfar 2019Images×0×00
A null-scattering path integral formulation of light transport Bailey Miller, Iliyan Georgiev, Wojciech Jarosz 2019Rendering×0✔️10
Gaussian-product subdivision surfaces Reinhold Preiner, Tamy Boubekeur, Michael Wimmer 2019Geometry×0×00
Text-based editing of talking-head video Ohad Fried, Ayush Tewari, Michael Zollhöfer, Adam Finkelstein, Eli Shechtman, Dan B Goldman, Kyle Genova, Zeyu Jin, Christian Theobalt, Maneesh Agrawala 2019Animation and Simulation×0×00
Symmetric Moving Frames Etienne Corman, Keenan Crane 2019Geometry×0×00
VR facial animation via multiview image translation Shih-En Wei, Jason Saragih, Tomas Simon, Adam W. Harley, Stephen Lombardi, Michal Perdoch, Alexander Hypes, Dawei Wang, Hernan Badino, Yaser Sheikh 2019Virtual Reality×0×00
Fractional gaussian fields for modeling and rendering of spatially-correlated media Jie Guo, Yanjun Chen, Bingyang Hu, Ling-Qi Yan, Yanwen Guo, Yuntao Liu 2019Rendering×0×00
Beyond trilinear interpolation: higher quality for free Balázs Csébfalvi 2019Rendering×0✔️40
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Synthetic silviculture: multi-scale modeling of plant ecosystems Miłosz Makowski, Torsten Hädrich, Jan Scheffczyk, Dominik L. Michels, Sören Pirk, Wojtek Pałubicki 2019Animation and Simulation×0×00
Photon surfaces for robust, unbiased volumetric density estimation Xi Deng, Shaojie Jiao, Benedikt Bitterli, Wojciech Jarosz 2019Rendering×0×00
Weaving geodesic foliations Josh Vekhter, Jiacheng Zhuo, Luisa F Gil Fandino, Qixing Huang, Etienne Vouga 2019Geometry✔️3×02
Accurate Markerless Jaw Tracking for Facial Performance Capture Gaspard Zoss, Thabo Beeler, Markus Gross, Derek Bradley 2019Animation and Simulation×0×0
Physically-based statistical simulation of rain sound Shiguang Liu, Haonan Cheng, Yiying Tong 2019Animation and Simulation×0×00
Interactive and automatic navigation for 360° video playback Kyoungkook Kang, Sunghyun Cho 2019Images×0×00
Octahedral Frames for Feature-Aligned Cross Fields Share on Paul Zhang, Josh Vekhter, Edward Chien, David Bommes, Etienne Vouga, Justin Solomon 2020Geometry×0×00
Monte Carlo geometry processing: a grid-free approach to PDE-based methods on volumetric domains Rohan Sawhney, Keenan Crane 2020Geometry✔️4×02
Fast tetrahedral meshing in the wild Yixin Hu, Teseo Schneider, Bolun Wang, Denis Zorin, Daniele Panozzo 2020Geometry✔️5×03
Discrete differential operators on polygonal meshes Fernando De Goes, Andrew Butts, Mathieu Desbrun 2020Geometry×0×00
Inter-surface maps via constant-curvature metrics Patrick Schmidt, Marcel Campen, Janis Born, Leif Kobbelt 2020Geometry×0×00
Exact and efficient polyhedral envelope containment check Bolun Wang, Teseo Schneider, Yixin Hu, Marco Attene, Daniele Panozzo 2020Geometry✔️0×00
Quad-mesh based isometric mappings and developable surfaces Caigui Jiang, Cheng Wang, Florian Rist, Johannes Wallner, Helmut Pottmann 2020Geometry×0✔️20
A level-set method for magnetic substance simulation Xingyu Ni, Bo Zhu, Bin Wang, Baoquan Chen 2020Animation and Simulation×0×00
Principal symmetric meshes Davide Pellis, Hui Wang, Martin Kilian, Florian Rist, Helmut Pottmann, Christian Müller 2020Geometry×0✔️10
LoopyCuts: practical feature-preserving block decomposition for strongly hex-dominant meshing Marco Livesu, Nico Pietroni, Enrico Puppo, Alla Sheffer, Paolo Cignoni 2020Geometry✔️0×02
Surface multigrid via intrinsic prolongation Hsueh-Ti Derek Liu, Jiayi Eris Zhang, Mirela Ben-Chen, Alec Jacobson 2021Geometry✔️4×03
General Virtual Sketching Framework for Vector Line Art Haoran Mo, Edgar Simo-Serra, Chengying Gao, Changqing Zou, Ruomei Wang 2021Images✔️4×02
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Last update: 2022-10-07 11:25:43.657200