Real-Time Polygonal-Light Shading with Linearly Transformed Cosines




  • Paper topic: Rendering
  • Software type: Code
  • Able to run a replicability test: True
  • Replicability score: 4
  • Software language: C/C++, Shader language
  • License: BSD
  • Build mechanism: Makefile
  • Dependencies:
  • Documentation score {0,1,2}: 1
  • Reviewer: David Coeurjolly <>
  • Time spent for the test (build->first run, timeout at 100min): 20min

Source code information


The demo code compiles and run perfectly on linux. The webGL demo is also perfectly working.

The C++ project does not compile on macOS  (make osx):

/Applications/ fatal error:
      unknown type name 'NSExtensionContext'; did you mean 'NSAnimationContext'?

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