Blended cured quasi-newton for distortion optimization




  • Paper topic: Geometry
  • Software type: Code
  • Able to run a replicability test: True
  • Replicability score: 5
  • Software language: C/C++, Matlab / Mathematica / ..
  • License: MIT
  • Build mechanism: Other script, Not applicable (python, Matlab..)
  • Dependencies: Matlab / libIGL
  • Documentation score {0,1,2}: 0
  • Reviewer: Nicolas Bonneel <>
  • Time spent for the test (build->first run, timeout at 100min): 40min

Source code information


LibIGL has changed in the meantime (last commit at the time of the test: c645aac0c5852fad6fabe8c192fdc8675e607263). To compile, one has to edit some #include (removing #include igl/components.h in tutte_embedding_mex.cpp and adding #include igl/unique_rows.h in FastLsBuildUtils.cpp). To make it work on Windows with Visual Studio (2017), one has to edit the compileAllMex.m to add '-DWIN32' and '-D_USE_MATH_DEFINES' to the mex options.

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