Information
- Paper topic: Animation and Simulation
- Software type: Code
- Able to run a replicability test: True
- Replicability score: 5
- Software language: C/C++
- License: MIT
- Build mechanism: None
- Dependencies: libigl / glad / tetgen / eigen / glfw
- Documentation score {0,1,2}: 2
- Reviewer: Nicolas Bonneel <nicolas.bonneel@liris.cnrs.fr>
- Time spent for the test (build->first run, timeout at 100min): 50min
Source code information
Comments
Minor adjustments to make it work : viewer.core().is_animating instead of view.core.is_animating (HDRP.cpp line 237 probably due to a change in igl). Also, it has to be compiled with the eigen provided with igl. Compiling it with the latest Eigen produces an error "THE_EVAL_EVALTO_FUNCTION_SHOULD_NEVER_BE_CALLED_FOR_DENSE_OBJECTS" in Eigen.
A single example (armadillo) is provided for the demo, but I believe it should reproduce the examples shown in the paper as the result is reasonable.